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Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by dogen on Friday June 19, 2015 @01:35AM (#9743158)
I remember an interview with some guys from criterion who said they always made sure to maintain 60fps through the development of their game.
Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by gambiting on Friday June 19, 2015 @04:01AM (#9743506)
At least in my own experience, this is not standard throughout the industry.
Re:How Naughty Dog Fit Crash Bandicoot into 2MB of RAM on th... by dogen on Friday June 19, 2015 @11:36AM (#9745469)
Oh yeah, I know it isn't. But it seemed to work for them back when they made 60 fps games.