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Re:Haxe 3.2.0 released by dvh on Friday May 22, 2015 @06:42AM (#9587497)
Haxe is an open source toolkit based on a modern, high level, strictly typed programming language, a cross-compiler, a complete cross-platform standard library and ways to access each platform's native capabilities.
Re:Haxe 3.2.0 released by SvenBergstrom on Friday May 22, 2015 @10:58AM (#9588678)
Re:Haxe 3.2.0 released by hyuuu on Friday May 22, 2015 @06:04PM (#9591095)
I have been looking for an excuse to use Haxe but the lack of documentation and tutorials are really hampering my adoption, there are a lot of tutorials however for game oriented projects, not for anything else.
Re:Haxe 3.2.0 released by M8 on Friday May 22, 2015 @08:50AM (#9587918)
What is the killer feature of Haxe?
Re:Haxe 3.2.0 released by joneil on Saturday May 23, 2015 @12:03AM (#9591956)
For me personally, it's being able to focus on one language, and one standard library, and be able to re-use that skill-set everywhere. Whether I'm working on a server-side web app, a client side JS framework, a CLI tool or a mobile game, I can use the same language, same libraries, same idioms, but a completely different target platform.

In my work I've targeted JS (browser), Neko (server), JS (server), JS (node-webkit), C++, Java and Python - all using the same language / standard library. It means my brain doesn't have to switch gears as often when I need to make something to run on a different platform / technology. Plus there is a huge amount of code re-use you can achieve across platforms.

You can get something somewhat similar with JS thanks to Node (targeting client + server + CLI), but I find Haxe a much nicer language to work with - both for Object Oriented style code and more functional style code. The GADTs, "Abstract types", and meta programming (macros) are all features I think Haxe implements in a more well thought out way than other compile-to-JS languages.

Re:Haxe 3.2.0 released by norman784 on Friday May 22, 2015 @03:38PM (#9590508)
In my opinion there is none, it was focused on flash developers, IMO now we have tools much better like Unity3d and UE, b/c I see haxe as a game development tool, don't know others usages right now of haxe
Re:Haxe 3.2.0 released by larsiusprime on Saturday May 23, 2015 @05:36PM (#9594466)
Re-use the same code in a client and on a server is pretty swell. Also being able to target both native (desktop/mobile) as well as browser (js/flash) from the same codebase is great.