Re:Why We Are No Longer Developing for the iPad
by Dylan16807 on Friday April 17, 2015 @12:30AM
(#9392270)
I don't like the distinction between things you can get by playing and things you can't. In many games that correlation goes the other way. Unlocking a character provides no benefit, while skipping grind provides benefit.
Especially when it comes to levels; there's nothing at all manipulative about selling level packs.
The more important distinction is between "unlocks more game" and "consumable boost". Keep the message focused.
Especially when it comes to levels; there's nothing at all manipulative about selling level packs.
The more important distinction is between "unlocks more game" and "consumable boost". Keep the message focused.