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Re:Why We Are No Longer Developing for the iPad by Dylan16807 on Friday April 17, 2015 @12:30AM (#9392270)
I don't like the distinction between things you can get by playing and things you can't. In many games that correlation goes the other way. Unlocking a character provides no benefit, while skipping grind provides benefit.

Especially when it comes to levels; there's nothing at all manipulative about selling level packs.

The more important distinction is between "unlocks more game" and "consumable boost". Keep the message focused.

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