Re:Porting a Ray Tracer to Rust, Part 1
by yuriks on Wednesday December 31, 2014 @07:44AM
(#8819122)
Yes, I compared Rust and Clang using similar LLVM versions and the Rust version of the code consistently beat Clang.
Re:Porting a Ray Tracer to Rust, Part 1
by darkpore on Wednesday December 31, 2014 @08:00AM
(#8819170)
Not the same version then? :)
Re:Porting a Ray Tracer to Rust, Part 1
by kibwen on Wednesday December 31, 2014 @01:12PM
(#8820370)
For the moment Rust is using a custom fork of LLVM while waiting for its patches to be upstreamed.
Hasn't this been the case like forever (at least for the past two years)?
I've found that LLVM is generally faster than GCC and in some cases significantly so.