Re:Porting a Ray Tracer to Rust, Part 1
by yuriks on Wednesday December 31, 2014 @07:44AM
(#8819122)
Yes, I compared Rust and Clang using similar LLVM versions and the Rust version of the code consistently beat Clang.
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Re:Porting a Ray Tracer to Rust, Part 1
by darkpore on Wednesday December 31, 2014 @08:00AM
(#8819170)
Not the same version then? :)
Re:Porting a Ray Tracer to Rust, Part 1
by kibwen on Wednesday December 31, 2014 @01:12PM
(#8820370)
For the moment Rust is using a custom fork of LLVM while waiting for its patches to be upstreamed.
Hasn't this been the case like forever (at least for the past two years)?