I don't think Jobs ever really intended to win the dsktop wars in that way though. He never even tried to compete in every market segment and control every standard. I think his conception of Apple was always (since the lanuch of the Mac anyway) as a premium brand capturing the top end of the market, where the profits are. There would always be a mass market and enthusiast community in a world in which Apple was the dominant desktop brand, because Apple had no interest in competing with it. Conversely Microsoft has always ben about market share first, with an MS computer on every desk running MS software. That's not a Jobsian vision. Even when the iPhone was the only 'modern' smartphone and Android devices were years away from competing effectively with it, Apple never went for the market share play. At the time this was roundly criticised in the media as a grave strategic error, in some circles it still is, but that was to completely misunderstand Apple's strategy.
Yet Apple achieved a large market share and was perfectly happy with it even when Jobs was on the board. I'd find it hard to believe that you don't want Market Share anyway, even if you target premium users. You don't want to be a Ferrari maker in the end with a minuscule market share. I'd rather say Apple was always trying to keep a substantial market share while having "better" products (just like P&G for example, they win on the market with more expensive products) but failed until they entered the Portable Music Players and Smartphone market.
A good example of when Apple became a market share elader is the iPod. If you look at Apple's product strategy though, they never did anything to gain market share at the cost of profits and premium branding. The combination of devices and services via iTunes created a dominant platform. They didn't do anything to avoid that, it's not that beign dominant is itself a bad thing, it's just that it wasn't a strategic goal. They never under-cut competitors to achieve it. Yet at the height of their market dominance, when they were best placed to use their position to exert market control, instead of using that power against customers to increase lock-in, they used it to force reluctant labels to embrace DRM free content. They then used it again to coerce the labels to sign up to iTunes Match. They did this becaue these moves ease customer pain points and improve the customer experience, making their products more attractive and therefore more valuable.
Can you imagine Microsoft or IBM making moves like that? I can't. As another example, Apple has always maintained that they don't allow third party keyboards, or third party browsers to use the accelerated Webkit engine for security reasons. These explanations were widely derided as fig leaves to cover a lock-in strategy, yet as soon as Apple has implemented controls to open these restrictions securely, it did so. It turns out their stated reasons for doing that really were their actual reasons for doing it. So if you want to make your 'Apple lockin would be worse than IBM' thesis stand up, you need to explain why their actual behaviour when they're in that situation doesn't match the thesis.
Except for Sony, every other media player disregarded DRM. You may not have noticed this if you only had an iPod. The fact that they joined the ranks of their competitors in this regard should not be seen as a positive, it should only be seen as PR.
The Sandisk Sansa Fuze[1] had the bizarre "slot radio". http://gizmodo.com/5126743/how-sandisks-slotradio-turned-a-g...
Surprising that it's from 2009. I thought that the big players had worked out the public's opinion by then, but it may be that that product was in development during the DRM battles and Sandisk had to either release it, or scrap the product.
The record labels only stepped in when your quoted companies/brands entered the fray.
But then Zunes and iPods could also always run DRM free MP3s copied from other sources as well, so I'm not sure what you think the difference was, or what advantage you think these independent players had with respect to DRM.
You almost had me choke on that one. Yeah, yeah, they did everything for the best interests of the customers. Oh wait, like preventing to put your own songs if you did not use their proprietary software (iTunes) that ran like shit on Windows (Hey, even I had to use it) and was impossible to run under Linux or anything else. And let's not forget they did not embrace the non-DRM MP3 until everyone else started to do it - they were far way from leading the trend to benefit customers in providing interoperable devices. As a matter of fact, iPods were locked and you were NOT able to use the songs you licensed on iTunes with any other music player.
Yeah, what a great experience that was. Thumbs up for User Freedom! But I'm sure you will build a case to tell me that Freedom is not good, and everyone is better in an Apple jail.
Very frustrating.
It's funny because Apple is now in that same situation. Apple isn't exactly known for innovation anymore (as much as they would like to lead you to believe in their keynotes).
This is not unique to Apple. When a business has market dominance through regulation, lockin or high entry cost, they usually spin it as being simply because they provide the absolute latest and best service.
It's especially easy to see among internet providers that provide stoneage speeds, as they will brag about their amazing cutting edge internet service.
One may say "no shit sherlock" to that, but there is a lot of potential advertisement that wouldn't be equally deceptive in that context. They could advertise themselves as "tried and true" or "the enduring provider you can rely on".
The problem with that is that consumers nowadays are far more focused on "cutting edge" and "latest and greatest". Not much is made to last anymore (especially in the consumer electronics industry) and most people seem fine with that. I know buying a smartphone isn't the same as buying services from an ISP, but I think the same principle applies. Faster speeds are more important to consumers than "tried and true" services and so if ISPs want to maximize the effectiveness of advertisement, that's what they'll do.
In the worst case scenario, "tried and true" and "the enduring provider you can rely on" would turn consumers away from your service because they would make your ISP seem old and boring (again, not something that's bad per se, but bad going by the preferences of the average consumer).
"The term innovation can be defined as something original and, as a consequence, new, that "breaks into" the market or society."
Making technologies acessible and useful to people, where previously they were the domain of specialists and geeks, is pretty much definitive of Apple's entire business model and core competency from 1997 to the present day.
http://en.wikipedia.org/wiki/Innovation
http://www.asymco.com/2014/04/16/innoveracy-misunderstanding...
And despite Microsoft and its practices, the fact that the PC was open, hardware-wise, made it possible for Linux to exist. That's how flexible the PC platform is.
Anyway, don't you think we'd all be better off with 3 or 4 desktop and mobile choices?
Compare this to modern Web Development. There is only one family of targeted platforms: html and Javascript. That's it. Don't like Javascript? Tough. But at least you don't have to learn and pay for multiple, vendor-centric tech. I actually long for a standard platform for native mobile development.
Apple first bet on the 68K line, then moved to IBM (the Power series CPU), then finally joined that 'closed' culture with the advent of the second generation iMac.
Each of those machines was as closed as they could make them without welding them shut (and your present day iMac is no exception to this, it doesn't have to be designed in such a way that it is hard to open).
I'm very glad that IBM and its compatible equivalents won the market, we would certainly be in much Darker Ages should Apple have won the desktop war, with their close-minded view on the world and its strict control on contents, peripherals and whatever gravitates around the Brand.