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Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by greglindahl on Tuesday July 22, 2014 @04:34PM (#8071424)
SpaceX has said that they want to fly the booster back to the launch pad from the first announcement of their reusability plans. Yes, the rocket launches with 30% extra fuel - Falcon 9 v1.1's first stage was made bigger to accommodate that need. Fuel is a small cost relative to everything else.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by HarryHirsch on Tuesday July 22, 2014 @04:43PM (#8071454)
Fuel is a small cost relative to everything else.

But the extra weight is a concern, it limits payload to orbit. Try flying the first stage back to the launchpad in Kerbal Space Program while delivering a useful payload to orbit! It's instructive. KSP really develops your intuition for rocketry, everyone commenting in this thread ought to buy a copy.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by Crito on Tuesday July 22, 2014 @05:34PM (#8071696)
On the topic of KSP: Some guy on /r/spacex modded KSP to hell for realism then recorded a video demonstration of how the boost-back will/could work: http://www.reddit.com/r/spacex/comments/1z6vyt/boostback_dem...

The first video explains the modifications to the game, mainly more realistic aerodynamics, realistic fuels and engine capabilities, a realistic planet and launch site. The second video is him actually performing the mission.

There are a few differences between what he did and what we now know is actually planned, but it's still pretty damn close and demonstrates the feasibility of the concept in a pretty intuitive fashion.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by greglindahl on Tuesday July 22, 2014 @04:52PM (#8071488)
You did note that the OG2 flight 1 payload was about 1/4 of the max? And the next 2 flights aren't going to try landing because they need all the fuel to get a big payload into GTO[1]? SpaceX seems to have all this under control, even if you can't imagine that it will work out.

[1] http://www.spacex.com/news/2014/07/22/spacex-soft-lands-falc...

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by XorNot on Tuesday July 22, 2014 @08:47PM (#8072369)
You also always have the option of just building a heavier lift rocket - which is what SpaceX is starting to spin up for. I'd imagine the F9H's successor/bigger brother is going to be designed with provisions for the same type of return profile.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by InclinedPlane on Wednesday July 23, 2014 @07:54AM (#8073846)
According to SpaceX the Falcon Heavy will only fly with reusable first stages. That will bring the payload down but the payload was very high before. The Falcon Heavy should still be able to lift more than 20 tonnes to LEO, which is equivalent to the Delta IV Heavy. And with reusability it should be able to do so at a cost comparable to or cheaper than today's expendable Falcon 9s.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @05:03PM (#8071539)
Kerbal space program is a fun game, but you cannot use it for budgeting real launches, especially in this case. It only has minimalist physics, especially with fluid dynamics, which governs much of a first stage recovery.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by pokpokpok on Tuesday July 22, 2014 @05:23PM (#8071632)
It also "scales down" the universe and the time/thrust needed to leave orbit. still a fantastic educational resource!
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @05:27PM (#8071654)
Is definitely good educationally, but I wouldn't use it to argue against the plans of people who build rockets for a living any more than I would use experience of playing Risk to lecture an Admiral on international warfare.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by m_mueller on Tuesday July 22, 2014 @08:22PM (#8072293)
I'd argue that KSP holds as an upper limit for what's possible - if it doesn't work in KSP, it won't work in the real world (while the opposite doesn't hold true necessarily).
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by Crito on Tuesday July 22, 2014 @09:07PM (#8072419)
I wouldn't say that. SSTO's are pretty trivial in KSP (even rocket SSTO's with only classical chemical engines, none of the RAPIER/SABRE stuff).

8 Rockomax 48-7S (little orange engine, stuck on with 8 small cube struts) + 1 Rockomax X200-32 Fuel Tank (the large gray tank, one size below the big orange tank) will put a capsule in orbit around Kerbin pretty easily. No such luck in real life.

Typically KSP engines have worse performance than real engines, but Kerbin is pretty small.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by m_mueller on Tuesday July 22, 2014 @10:48PM (#8072675)
> 8 Rockomax 48-7S (little orange engine, stuck on with 8 small cube struts) + 1 Rockomax X200-32 Fuel Tank (the large gray tank, one size below the big orange tank) will put a capsule in orbit around Kerbin pretty easily. No such luck in real life.

That's what I meant by 'the opposite is not necessarily true'. My argument was that if something does not work in KSP, it probably won't work in real life (which was refuted by another commenter because of missing Lagrange points). IMO it still holds true for basic rocket designs and their capabilities for LEO / GEO. To my knowledge, all real world rocket designs have been replicated in-game (albeit with much lower complexity of course) and demonstrated to work.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @08:43PM (#8072353)
That makes no sense. KSP hasn't got proper aeronautics and also hasn't got n-body physics. There are plenty of things that work in the real world that would fail in KSP.

edit - and for the same reason there are also things that would work in KSP that would fail in the real world.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by m_mueller on Tuesday July 22, 2014 @09:30PM (#8072468)
> There are plenty of things that work in the real world that would fail in KSP.

Do you have an example for that?

> edit - and for the same reason there are also things that would work in KSP that would fail in the real world.

That's what I wanted to say with 'the opposite doesn't hold true'.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by Laremere on Tuesday July 22, 2014 @09:57PM (#8072549)
All of these take advantage of Lagrangian points, which aren't present in KSP: http://en.wikipedia.org/wiki/List_of_objects_at_Lagrangian_p...

Not really applicable to this discussion, but one instance which is highly applicable is that you can't control two ships in KSP at once. If your lower stage needed to do a powered land which an upper stage was still accelerating into orbit, you couldn't replicate that in ksp.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by m_mueller on Tuesday July 22, 2014 @10:42PM (#8072661)
> If your lower stage needed to do a powered land which an upper stage was still accelerating into orbit, you couldn't replicate that in ksp.

.. Unless your name is Scott Manley ;-). But yes, good point about Lagrangian points [1]. I wasn't aware that KSP is only a two-body-simulation - interesting how the game can hide that with its sphere of influence implementation.

[1]http://forum.kerbalspaceprogram.com/threads/18623-Lagrange-p...

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by simonh on Tuesday July 22, 2014 @10:50PM (#8072680)
Quick save at stage separation, fly the upper stages to orbit. Go back in time (reload the quicksave) and fly the upper stage back to the landing site.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @10:56PM (#8072697)
How about very tight hypersonic atmospheric slingshot maneuvers using aerodynamic lift from the shockwave generated by a flexible waverider lifting body? I think it would have significant problems modeling that without some serious modding. http://en.wikipedia.org/wiki/WaveRider#Hypersonic_Sail_Waver...

Also, my point with the logic is that when looking at the differences between physics in KSP and the real world, we are dealing with overlapping, rather than nesting sets.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by m_mueller on Wednesday July 23, 2014 @03:00AM (#8073203)
> http://en.wikipedia.org/wiki/WaveRider#Hypersonic_Sail_Waver...

First time I've seen this, thanks. You certainly have a point that feasible designs in KSP vs. real world aren't completely nested. When I was arguing about KSP being an upper limit, I didn't really think about the SSTO case - at least the stock simulation certainly doesn't hold up to be able do any kind of feasibility check for horizontally launched vehicles.

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by InclinedPlane on Wednesday July 23, 2014 @07:52AM (#8073832)
Sure, you limit the payload to orbit. But on the other hand you end up with an extra orbital rocket stage in your possession. Given that this is a roughly $45+ million commodity at present, that's a significant savings that justifies the payload reduction.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by ceejayoz on Tuesday July 22, 2014 @05:23PM (#8071634)
With a truly cheap reusable system, it may finally make sense to send more smaller payloads and assemble in orbit.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by Patrick_Devine on Tuesday July 22, 2014 @07:24PM (#8072148)
I would imagine if the rocket weren't traveling so fast, they could put wings on it and glide the thing back. That would save a lot of the 30% extra fuel if the weight penalty wasn't that significant. Adding more fuel definitely seems easier.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lutorm on Tuesday July 22, 2014 @09:22PM (#8072445)
The trouble is that wings also cost a lot of drag on ascent...
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @07:47PM (#8072216)
Long furled blades is another way to go, then you can have a heliroc. They work pretty nice as toys.
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by ansible on Tuesday July 22, 2014 @09:50PM (#8072536)
That sounds like the Roton by Rotary Rocket:

http://en.m.wikipedia.org/wiki/Rotary_Rocket

Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by Crito on Tuesday July 22, 2014 @08:29PM (#8072311)
Heh, that would certainly put a positive twist on their spinning problem too. ;)
Re:SpaceX Soft Lands Falcon 9 Rocket First Stage by lotsofmangos on Tuesday July 22, 2014 @09:05PM (#8072408)
While it works nicely for recovering balsa and cardboard from a thousand feet or so, I have a sneaking suspicion that it might not scale all that well.