God knows I suffer from that. The beginning of something new is always awesome but as time progresses and the "new" feeling vanishes I find it harder and harder to keep working on it.
From talking to PMs at Google, they have exactly this problem. Engineers are free to pick and choose what they work on.As soon as a product is released, hits "1.0", and the engineers have claimed whatever kudos they can, they move on to the "next big thing", leaving the PM alone with the product. That leads to situations where PMs can't even get basics like localizations to specifics countries / languages.
They don't want to waste engineering talent on a product that doesn't even register on their bottom line, and shows no promise of explosive growth. But on the other hand, they want to build the next big thing in-house, rather than having to acquire it for billions or letting it grow into a competitor.
It's really tough predicting what the next big thing is, so they throw spaghetti at the wall.
If you think through the logic on 20% time and deliberately developing as many different crazy projects as possible in the hope that a few of them pan out and hit the big time, this is the inevitable outcome.
This is so true and so sad. Google Voice, why are you so almost great and so neglected?
I have to say though that my disappointment in Google Voice is quickly being matched by my disappointment in Google Maps which actually was great but continually gets less so with each release.
Same with taking traffic into account, especially in Japanese systems which have done that since like 2004.
If Google finally got around to adding those features that's great but hardly worthy of "brilliant" praise for something that's been around for years.
We only do that if it's Apple, right?
Traffic for freeways, on the other hand, is amazing.
This likely has to do with the quality of traffic data provided by the municipality. But Apple Maps doesn’t have the same problem. Their side-street traffic data is reliable around here – very surprising.
I'm pretty sure Maps didn't used to do dumb things like that.
Because it pisses off carriers (big telcos), and Android vendors (unlike Apple) really need carriers.
When I was in Canada/US I couldn't really find any low cost options without a contract.
US is really costly when it comes to phone bills. One of the most advanced countries in the world, and can't give cheap internet.
People that pay more for a similar product are not just buying the product, they are also buying style and the ability to set themselves apart from their peers.
Hah!
Turning on the iOS hotspot from OS X 10.10 even works exactly like tethering via Bluetooth used to work, from the menu bar.
Not sure why it took apple soooooo long to implement?
And then, Instagram happened. Seemed novel at the time - something I made 3 hours before hittin' the road.
I stick to Anroid for innovations like LastPass's 'fill into applications', link browser, Pocket, etc. They are so tightly integrated with Android that it is very pleasurable to use.
before 8 I always disabled it because I litterally had no use for it...
I am not sure if you are serious or not.
Google doesn't make third party developers second class citizens: it makes apps using the same tools and apis as available to everyone, and distributes them the same way that everyone else distributes their apps.
This is a step forward for Apple, but for example: Safari will remain the only browser available on iOS, and Apple's version of Safari will remain versions ahead of UIWebView meaning that any non-Safari browser will remain inferior by intentional design. True competition is prevented by design, and it takes 5 years to open up something as basic as the keyboard. How many more years until browser is opened up? 5 more?
It's an interesting move as far as platforms go, but I know that it's no where near what I want from a platform. It's still locked down, under featured and heavily controlled. For a non-tech user or someone who wants a dead simple phone, it seems great. But for those of us who love our devices, love customizing them in and out, and love trying to create the best experiences, Apple still is not a choice: we can't compete with Apple apps, we can't use their in-house APIs, and they still offer us inferior versions of the software/APIs that they use inhouse.
This is exactly my problem with Google. They seem to prioritise developers over users. Apple does the opposite. As a developer I prefer this — I've been rejected many times, and many times it was because I failed to do something for my users.
I don't trust most developers to do right by their users. I don't trust them to respect user privacy, store data securely, ensure decent battery life, not be lazy, and so on. Developers don't have the right to develop for and sell on whatever store they want; they should follow the rules if they want their software on someone else's store.
The Safari UIWebView thing relates to memory protection. And really, there's not that much of a difference (I use JavaScriptCore pretty heavily at times).
Which Apple APIs, specifically, are you complaining about? As far as I see, the vast majority of what we use, Apple uses. Their APIs are often elegant and very well thought out. Also powerful.
I believe that iOS would be less successful if it had similar capability, though. (I'm also the kind of person that doesn't really mind spending $100/year on a Dev account to install what I want.)
The point is that for the vast majority, and for developers looking to make a living, the play store can reject you. So for my purposes Google is pretty much in full control here.
You really think Apple is threatened by the competition posed by an alternative keyboard or browser ? Pretty sure they care far more about maintaining their "99% of malware" exists on Android record.
The official reason is security but given that webgl has been running on Android and desktop browsers without incident and that its present in Safari Mobile and merely disabled, its more likely that Apple doesn't want to have webgl based apps taking from app store sales. A true alternative browser would open the doors to breaking the app store monopoly on games.
It also partly invalidates my point earlier.
It might still need some tweaks here and there but I'm already amazed this demo for a customer of mine from January works as-is (except I need to tweak the background shader, it was a quick test anyway), in the browser without plugin or app on an old iPad 2: https://twitter.com/wildpeaks/status/473672792689639424
I can understand why that frustrates developers but I can understand why Apple do it.
Need I remind you that it was iOS devices being hijacked by hackers, not Android devices?
Claims like "99% of malware exist on Android" didn't prevent Apple users across the west from having their devices hijacked for ransom.
And no, Apple isn't threatened by the "competition".
I'm just saying: from the perspective of a tech-forward developer who spends a lot of time on their mobile computing device, the locked down reality of iOS, while marginally improving, is still leagues away from a platform that gives developers a deep and powerful ability to create wonderful mobile experiences that transcend the concept of "sandboxed app".
Sure iOS apps have some great modern flat-ui navigation, but how many iOS developers are trying to re-imagine what mobile means, how we use phones? How many iOS developers are capable of adjusting how we use the phone, the screens and service we see the most?
On Android: most developers can. I have a list of a dozen apps that improve on Google's core functions, and I'm sure hundreds more amazing apps exist. On iOS: None can and none are, outside of the small jailbreak scene. Everyone uses stock everything because that's all that's allowed. #innovation
The feature used for this - remote locking of a stolen/lost phone - is present on both Android and iOS, as are weak passwords. That you're acting like that's an issue with the hardware/software involved is a good indication that you're trolling or fanboying.
I'm pointing out that just because Tim Cook makes a random hypey statement, it doesn't MEAN anything. I rightfully showed that iOS, without malware, is suffering from hijacks that aren't occurring in Android. Personally, if remote locking is capable of a hijack, I'd call that malware, but that's just semantics.
Meanwhile, in Android:
http://arstechnica.com/security/2014/05/your-android-phone-v...
> The malware prevents users from accessing the home screen of their phones, making it impossible to use most other apps installed on the phone.
Do that on an unjailbroken iPhone and we'll talk.
This seems a curious view for a self-professed "tech-forward developer". Your logic can extend to a lot of things. My credit card... Is that malware in my bank if someone guesses my PIN?
This is because I want to feel safe with my i.* things while using my bank applications and buying stuff from iTunes.
I'm no expert (as I wrote), but afaik the app install process (iTunes style) is sidetracked by running a program to install an App on your trusted computer.
Then you run the app.
I only use iTunes when I update the music on the iPhone, not programs. I assume most people do the same these days. (iOS 5?)
(But certainly, there is a possibility here -- maybe iTunes might tell the iDevice to update an application without informing the user? I can't say, Objective C was too much like Java for me. :-) I don't keep music on the iPad, so that is no problem.)
Most of the jailbreak apps are open source anyways. (MobileSubstrate and the majority of things that use them, for instance)
Pointing at any kind of positive to the locked-down-ness that Apple strives for, regardless of its truth, personally makes me feel very wrong as someone who values openness.
Edit: I love how asking a question is grounds for being downvoted into the negatives now.
My hope is that deep-linking can make this somewhat irrelevant. If you can deep link to Safari from where you'd otherwise use UIWebView, and design a system that allows you to return to the app you were in when you finish (an easy one, like letting the back button take you back to the previous app), then a lot of these issues are somewhat solved.
https://itunes.apple.com/gb/app/chrome-web-browser-by-google...
> ...meaning that any non-Safari browser will remain inferior by intentional design
But you just said Safari is the only browser?
I covered that in my post, please keep up: Chrome for iOS is powered by Safari on iOS, because Apple refuses to allow any other developer use the developers own code and libraries. Chrome is prevented from using Google's inhouse Blink rendering engine and the majority of the rest of the Chrome code and features we know and love on every other platform including Android.
Chrome is forced to use UIWebView, which is an OUTDATED and OLDER version of Safari than Safari.
If you use Chrome on iOS, you are getting an INFERIOR browser because Apple dictated that all other browsers must A) use Safari as their internal and B) must use outdated and old versions of Safari so they don't and can't compete with Safari fairly.
Which is MY WHOLE POINT, really, that Apple holds back innovation.
What I meant to ask was, what do you mean by "enough"? Does this mean that:
1. iphone/ios/Apple suddenly provides better extendibility?
2. Would you be able to, say, open a link to any browser of your choice in iphone?
If any of the above answers is "no", then, yes, I am not sure if you were serious or not. Hence my comment.
(Edited for clarity)
On 2, third-party apps have long supported opening in a different app. Of course, it's up to that developer to include the x-callback-url and Apple apps won't use that preference.
And yes iOS8 does provide better extensibility than it did before and yes you would be able to open content in alternative browsers. Not sure about apps like Mail however.
> And yes iOS8 does provide better extensibility than it did before
That wasn't my point. I asked specifically if iOS provides better extendibility than _Android_ (as the OP seemed to infer by stating his move back to iOS for that reason alone).
> not sure about apps like Mail however.
That's the point. Browser was just an example. Extendibility of a system does not mean in one or two places.
If the extensions stuff is "good enough" for the reasons people like intents, then that could easily be enough for people to switch from Android to iOS assuming they like iOS better overall.
Edit: this extensibility stuff might be enough to tempt me back to Apple from Android, at last. Third party keyboards, too (I've gotten quite attached to the Android swiping stuff). Honestly, at this point, I'm not sure what keeps me on Android. I confidently predict that iOS Active Notification usage will be far higher than on Android, even though Android has had it for years.