Honest question, do you have anything to base this idea that of "many many more times the resources" on? Have any companies been acquired by FB and immediately gone about pushing the envelope in ways that don't strictly line up the existing business of FB?
I think the concern here is entirely justified.
The Rift is a breakthrough product made possible by people who believed enough to back it via Kickstarter. Once delivered the community set about creating a whole range of wild stuff and general made those creations freely available.
Nobody wants to see their creativity hindered by some new corporate developer standards or restricted to distribution through something that sits behind a Facebook login.
Personally, I want the Rift to let me walk on the surface of the sun not allow me the privilege of paying a Facbook/NBA partnership for artificially scarce virtual "courtside" seats to a game.
Facebook is an engineering company; in the way it's run and with what it pushes out to consumers. It's a flat organization essentially run by engineers I mean shit, the CEO built the original product. The Rift under Facebook, I guarantee you, will be the best VR product in the market in five years; which would be much faster than the decade and half it would've taken on their own. Speculation I know, but again with the way Facebook is run, it seems that this acquisition will only expedite the awesomeness-that-is-to-come.
Exactly. This is what diversification is all about.
At it's core, Facebook is now a public technology company, which means that creating value for its shareholders is it's primary focus.
Buying something that looks like it might be a big deal before it becomes a big deal is doing that. Killing it before it has a chance to become big, especially since it has no "relation to any Facebook-held product" (thus it's not competing) is definitely not in their best interest.
Seriously? Are you really saying that it's FB's evil plan to stuff cat pictures in your pictures? And not the fualt of those with whom you connect on FB?
It's rather sad how so many people just think of FB as a "website" and not realize the truly innovative efforts they must go through to keep it running as such a massive scale. Not to mention, they built their own servers and pushed initiatives to help the whole industry set up proper infrastructures to achieve massive scale
Is this happening only here in Germany? I was definitely surprised to be back in "the mainstream".
1) People hate Facebook in the same way I hate cheesecake: Facebook does such a good job at hooking me in and spending so much time reading content that it's a delicious evil. I hate how cheesecake makes it so irresistible and would like to eat less of it, but that doesn't make cheesecake bad per se. =)
2) Not everyone does hate Facebook, it's just the Yelp effect: you're more likely to hear about how someone hating on something MUCH MORE than you are likely to hear about someone loving (hell, even just _liking_) a product/service/etc. My buddies and I connect on FB messenger all the time and find it convenient, but we're not going to rave about it on all comment boards, Reddit, etc.
(Sidebar: I find that it's more of the exception, rather than the rule, when the Yelp effect is broken. For example, Evernote made a killing off primarily word of mouth in its early development, and people rave about it everywhere.)
This is complete and utter nonsense.
People would not be using the site if they did.
My dad hates facebook, but he uses it because there's some family and friends on there that make him feel obligated to stick around.
Breaking away is easier than it seems at first, but there are plenty of people who dislike facebook who still use it.
No, FB's needy plan is to act as middleman for stuff people are doing already. If Zuckerberg had his way, checking Facebook would be the first and the last thing everybody on the planet does after waking up and before going to bed. Why and what for they're checking does not even enter the picture, it's irrelevant, mere details. Facebook shares that disease with Google, Apple and Microsoft, and probably others as well.
> Not to mention, they built their own servers and pushed initiatives to help the whole industry set up proper infrastructures to achieve massive scale
AKA disrupting what's good about the web and replacing it with centralized silos. Who needs little shops in inner cities, not to mention public parks and wilderness... let's all just go to the mall, and stay there forever. Again, Facebook didn't start that particular fire, but it certainly loves to help keep it going.
I'm sure what Jack the Ripper did was technically challenging, too. And no, I'm not comparing Facebook with a murderer, at least not first and foremost: I'm saying that something is complicated doesn't automatically make it worthwhile or laudable. What someone is doing, and why they're doing it, matters as well.
They are just websites. Are they the pinnacle of human achievement?
I don't think this move makes obvious sense, but Facebook The Company (as opposed to Facebook The Product) is more than just an RSS feed of lolcats.
Conglomerates have some of the thinnest margins across many industries.
Jumping into the electronic devices industry with a product that hasn't even hit market yet is a bad gamble, especially since a dedicated electronics manufacturer (Sony) is going to release the same product but with an already dedicated market (Playstation).
It would have been better to wait until OR released, because then early adopters would have demonstrated if it is a viable product.
The way things look, this is largely a win for Oculus for finding a big backer, and a risky gamble for facebook.
I think it's good that FB's putting some faith in a great team and product all the same
-- [1] http://www.marketwatch.com/story/facebook-shares-drop-more-t...
There are some exceptions around market inefficiency, for example in the case of emerging markets where companies are difficult to manage and finance, but those are becoming less common, not more. I think there may be an argument that the market inefficiency caused by the extra reporting requirements imposed by SOX is causing more companies to go public by way of acquisition instead of IPO, but I haven't really seen clear data on that point.
My point is that its unfair to compare the acquisitions listed above to Oculus simply because it of sticker-price or being so high profile. Oculus is a consumer device, a market that Facebook has tried numerous times and ran screaming from numerous times. Can they do it right? I'm sure they can. Is Oculus the right choice to start? Not my call. But is Oculus a web service? No. Does Oculus, company or product, relate at all to Facebook's product line? Not really. Did Instagram and Parse? Yes. Full stop.
As far as I'm concerned Facebook is the only competitor to Google at this point. Facebook is just trying to keep pace. I assume they're going to do many awesome things in the near future that aren't necessarily aligned with their current business model in order to keep up that pace.
Contracts can be broken. I really doubt John Carmack has to do anything he doesn't want to do. It will be the canary in the coalmine as far as whether I purchase an Oculus HMD when they release.
I do hate this "winner-take-all" situation where a few tech companies in the US acquire every single cutting edge company.
I fail to see how a social media company buying a headset manufacturer would even hint at anti-trust.
... beyond what's required by contract
I wouldn't discount some of the recent moves my Microsoft and its new CEO -- they seem like they're moving fast and trying to become the old MSFT we used to love (or at least I used to.)
Never count Bing out of the fight =)
Keep telling yourself that. They've released some interesting tech, yes, but an engineering company? No. Neither is google.
Perhaps Google and Facebook should be software companies with an advertising edge?
I'm not sure how many examples are out there, but I continually have to remind myself that Facebook owns Instagram. The product hasn't really suffered, at least for no reasons I would directly associate with them being bought out by FB.
I say this as someone who is also really disappointed that Oculus is now owned by FB. But I'll give it a chance. If they still produce something awesome that isn't tainted by FB crap, I'll use it.
While it's possible we'll be pleasantly surprised, the history of small, innovative companies being acquired by much bigger companies does not /generally/ bode well for the smaller companies & their products.
If the Oculus product(s) is successful in any way, it would only be natural for FB to want some kind of hooks/integration, as just another surface area to push their brand/strategy/etc. Just like Google pushed "Plus" into everything regardless of whether it was really a good fit, because the parent corp is the owner/master and the subsidiary (or internal group) has to serve the strategies of its owner. It's not necessarily bad, it's just expected.
Maybe if FB weren't a public company we might expect them to be able to have a bit more of a hands-off approach, but since going public I'd say it's "unlikely".
Of course, I'm afraid they're going to tie the hardware to their awful, invasive Web platform. I'd be upset if it were Google, but Facebook is about as bottom-of-the-ethical-barrel as it gets.
It's just that their (creativity, intelligence, innovation, drivers of progress) / (cash they own) ratio is mindblowingly low. And this is due to both the denominator and the numerator sides.
Facebook is the new Microsoft, basically. Low on creativity and innovation, high on cash, riding to success a huge wave of demand that would have carried anybody else who just happened to be there at the right time.
Again, this is silly sensationalist thinking -- companies aren't people capable of "good" or "evil" choices. If they were, I'd note that Facebook was one of the only companies NOT conspiring to deflate the wages of half of the people that visit this site.
(Note: I don't work for FB -- I just rail against silly hyperbolic thinking.)
Their directors certainly are. A friend's mother works in a high-level consultancy that is known for turning down lucrative-but-unethical projects. I've worked in a company where the CEO would always try to find a win-win, even if it cost the company financially. I've also worked in a company where the CEO/majority owner vociferously abused the directors when he wasn't allowed a vote when they were voting on his own payrise (the directors saying that it was illegal to do so). That company also played a lot of three-card monte with FDA auditors.
Companies can behave ethically; just because they're not an organism doesn't mean that they're not under the control of something that can make those decisions. A car is just a lump of matter. Can't do anything by itself. But stick a human into it, and it can do all sorts of things, from the mundane (collecting groceries) to the charitable (distributing meals) to the unethical (hit-and-run). A company is the same.
Add into this that Facebook has been shown to be openly selling fraudulent products, and it doesn't make it sound like Facebook is the innocent you're implying. Crack open youtube and search for 'veritasium facebook', there are a couple of videos - Facebook is essentially selling advertising with fake impressions.
I'd argue that Facebook has made a lot of decisions that exploit users in pursuit of making more money and acquiring more personal data -- and that we don't have to be happy a technology platform with a lot of promise is now tied to a company with a record of making such decisions.
I won't welcome a Facebook platform in to my life the same way I would a standalone piece of technology, precisely because of the kind of decisions made by Facebook.
IT ethics means that you use your expertise to actively protect sensitive information. They don't do that, and there can be / will be / are consequences. If anybody could have pushed an effective self-hosting platform, it's them, but they haven't.
They are at the bottom of the ethical barrel.
But they are also made of some less formal structures. Groups of people that believe privacy is important will be predisposed to assume that disrespecting that tenet will affect profit and the companies operating environment later. Even if this is not the case perhaps a company gains additional political capital in some area for it's behaviour and no single product is likely to be worth the loss of that clout.
If you take factors like these into account you can judge whether a company is predisposed to create outcomes you'd say are good or bad based on it's previous actions.
As to FB and the wages I do not give them the benefit of the doubt and assumed that it wasn't them acting on some outpouring of principal but purely needing the engineers as they grow more than they needed depressed wages. This may be unfair to them but their past actions do not align well with a more generous interpretation, though give it a few years with similar incidents and I'd reevaluate in their favour(I'd love to see it but I wouldn't hold my breath).
Facebook is run by a man who got rich on selling private data to advertisers, and then used his billions to buy all the mansions surrounding his own mansion so that he could protect his privacy.
Zuckerberg is scum and this is a sad day for any fan of the Oculus.
the last thing I would want is for my house to be surrounded by people who won bidding wars just to own property near me.
it's not like he bought all the surrounding lots and kicked the residents out; iirc he actually went out of his way to essentially set up a pseudo reverse mortgage for one older couple.
That's hypocrisy. He's repeatedly gone on record stating that he believes peoples' lives should be fully open and shared.
But he doesn't want his own life to be open and shared?
If you're referring to the fact that it was reported yesterday that Facebook refused to participate in the "no poaching" agreement between Apple, Google, and other companies, it is worth noting that Facebook's CEO is involved in a totally different, and probably much more permanent and far-reaching strategy for suppressing engineer salaries:
http://gawker.com/mark-zuckerbergs-self-serving-immigration-...
You could argue whether Facebook is ethical by allowing Zynga and similar to use the platform the way they do, but that's a different story.
Will developers really let Facebook own the VR platform? We all know that as soon as they're unlodgable Facebook will update the EULA and start sucking in every scrap of user data they possibly can. I bet they're salivating over the eye tracking data that will eventually come. Already Oculus includes a camera that is always looking at you.
That might be OK for free apps, but it's not OK for a paid product that was until now allied with Valve who sell quality, paid content.
The community is now going to fracture, half going with the momentum, half going back to the drawing board.
An acquisition into a company like Facebook is not quite carte blanche to chase "countless imaginative projects". There are VPs and PMs, budgets and headcount, inter-departmental politics and of course final approval from Sheryl Sandberg, David Ebersman and Zuck. No matter what the press releases say, autonomy will be lost to a degree, progress will be slower and more considered, and your imagination will have limits.
Would you care to back that up with anything (not the part in parentheses)?
Claiming that the C-level executives of a company don't have final say in or control of projects and budgets falls into the second category.
I don't get it.
Just one example for "what needs writing".
However, they are still dealing with damn impressive numbers :)
Also, there's a bazillion requests coming in from every website which has FB Share/Recommend buttons or FB Login active...
The HN reaction to Google's acquisition of Nest makes me think the comments would be equally negative.
I'd be hard-pressed to think of a buyer that WOULDN'T lead to negative reactions on HN...
Apple: they'll make it iDevice-only, and also it will disappear for a year if not longer until Apple feels it's good and ready
Microsoft: they'll screw it up
Etc...
Listening to Palmer Luckey talk about how the headset won't come out before its ready makes you think they have a very specific vision they want to execute, as does reading technical stuff about their technology. God knows what will happen now with Facebook. I was unbelievably excited about what Oculus could do for the state of the art in gaming, executing their vision independently. Who knows what having a corporate owner with unclear ambitions will do. I hope Carmack and the other technical guys jump ship and execute the original vision if Facebook meddles too much.
Google acquiring Nest has obvious plan. Make Android based devices with highly usable GUI.
Google acquiring Nest has a plan: collect data on electricity usage, presence in house and have a basis for inferring what people are doing generally all day.
If nothing else they could follow the original plan and sell a standalone rift for a profit.
"You look really good today!"
"Thanks! Nice goggles!"
At least if Google bought them, they would have had Google Goggles. The mind boggles at the goggles, it gives me the giggles.
OK I'll bite. What does google do with this data? I don't see anyway this helps their ad business.
Sure, it's one of the larger objectives of the company simply because it's their big money maker, but I think it would be phenomenally short-sighted of the decision makers at google to focus and rely on ads long-term.
I don't think the decision makers in the company spend their time thinking up ways to sell ads. Considering the massive amount of information and power they have, there must be more to it.
In the end I think it's really still what they said in their mission statement: "Google’s mission is to organize the world’s information and make it universally accessible and useful."
Sure, their own survival is an 'automatic' goal, and ads serve that purpose. And sure, it seems that ideologically google doesn't care about privacy too much (which makes sense if you want to organize the world's information). And those are all reasons to be critical of google's operations.
Acquiring Nest seems to have no benefit at all in the context of ads; I can't think of any way to shoehorn ads into a thermostat in any effective way.
Rather, they are now getting useful information on people's behavior in their house, not to mention a team that has made a successful real product. That acquisition does not make sense in light of ads, but it does in light of google's goals, just as their mapping, street view, and glass serve this same purpose: more information to use in a myriad of (profitable) ways.
There's very little personal info that's not valuable to someone, somewhere.
Not from me. Google has a history of acquiring stuff just for the talent and then shutting it down or (worse) letting it rot away. FB seems to have better luck with its high profile acquisitions (though not so much the smaller ones) staying alive: Instagram, Whatsapp (so far), Parse, Friendfeed.
I'm withholding judgement until someone respectable like Carmack comes forward with a rationale for why this is ultimately a good thing.
Yes, there are checks and balances -- however I am hard to believe that essentially working as their own team with some layers below Zuck offsets the significant resource investment that oculus didn't have before.
"We're clearly not a hardware company. We're not gonna try to make a profit off of the devices long term. We view this as a software and services thing, where if we can make it so that this becomes a network where people can be communicating and buying things and virtual goods, and there might be advertising in the world, but we need to figure that out down the line."
That's fine and all, that's what FB does, I just don't want them to do it to Rift.
Zuck also talked about VR being a piece of a new computing paradigm, and threw out that quote in response to whether the business model was selling units of hardware.
Oh, you mean the guy who just cashed out is doing some damage control? No way! What would you expect him to say exactly?
You'd have to be utterly naive to think that Rift will be doing anything which doesn't directly contribute to FB's bottom line. FB is an add company. FB has a board to report to. They have investors to satisfy.
Of course there's nothing inherently wrong with this, but if you are under the impression that these facts will not steer the direction of Rift in the future then I don't think I'll be able to convince you otherwise as you have already swallowed the Kool-Aid.
Give it a chance, the overreactions in this thread and in general are ridiculous.
And I suppose that's subjective, but claiming it is the absolute end of the world for Oculus seems just a tad premature.
This is really a branding failure. Facebook's brand conflicts with Oculus' brand. I'm surprised they didn't see that coming. Reality is complex, but perception is usually stunted. Facebook = evil corporation who only cares about selling personal data. Oculus = good guy, cares about us, cares about VR. This is a load of bullshit, but that's the branding perception. Try to change that, and you get chaos.
But whatever their goal was, it is now in the hands of Facebook. Sure they now have resources, but they also have a new master who has his own agenda which may be in line with Oculus' goals now but what about tomorrow? If Facebook hits hard times do you think Facebook will continue to have a hands-off approach with Oculus?
Also to address this specific point:
> Facebook is in every home. Being bought by them obviously helps Oculus to be in every home.
Facebook software is in every home. The Oculus Rift is not software, Facebook lacks the manufacturing/distribution/RMA/support infrastructure for consumer hardware products so that has to be built up anyways - all Facebook brings to the table (that I can see) is money and HR capacity. In many ways this makes less sense than an IBM/Microsoft merger back in the day because IBM was already selling computers with operating system and Microsoft could have naturally piggy-backed on that.
I don't see a fundamental difference between the two. Both have the same model of scraping your data in order to further monetize their ad space.
The bummer for me here is the business model of the purchasing company. It isn't that it's Facebook per se, but it's how Facebook makes its money. It simply has a large chance of taking the product to a place I'd rather it didn't go.
Right. Probably because Google is a technology driven company with some amazing technical products and research. Facebook has great backend skills but the product is meh.
The fact that you admit deep deep use of Google and trust them with all your data tells me that there's a bit of naïveté in terms of Google & privacy (as if you're getting more privacy in one vs. the other.)
Their new owner has more resources available (minus the payout to the old owners). Whether those resources will be allocated to those working on Oculus projects is another mater, as is whether any of the goals/priorities of Oculus projects will remain the same.
Although the "more resources" statement is true, the vision, the underdog, no longer is. They will always be under FB, not the visionary entrepreneurs and team that made Oculus possible.
Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects.
I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.