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Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by MrBra on Sunday December 08, 2013 @03:01AM (#6869265)
1) http://www.kickstarter.com/projects/joshparnell/limit-theory... (pledged $187,865 of $50,000 goal)

2) https://www.inovaestudios.com/ https://www.youtube.com/watch?v=a6a69dMLb_k (has been in development for years, about to start a campaign on kickstarter)

3) http://pioneerspacesim.net/ (free, open source, alreaady playable, alpha stage and actively developed)

Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by octaveguin on Sunday December 08, 2013 @03:35AM (#6869292)
I like the list. I'm thinking/hoping that sandbox games with generated content will becomes a larger part of the core game market.

Mostly, we see success in the indie 2D world:

Don't starve - http://www.youtube.com/watch?v=MsWm_gWyk4s

Binding of Isaac - http://www.youtube.com/watch?v=c5PLC6nmOO4

Terraria - http://www.youtube.com/watch?v=GHPX0kR9h7I

And just released Starbound - http://www.youtube.com/watch?v=ZvrmB4tw33Q

Certainly 3D games are quite exciting in this space, too, but the 2D games seem to have a lot more traction with the big exception of minecraft.

I suspect it's simply easier to make an engaging sandbox when you don't have to worry about complexities in art assets that a 3D game requires.

Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by pohl on Sunday December 08, 2013 @01:38PM (#6870690)
I clicked on the Starbound link and hours of my life vanished. What a beautiful game.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by stefan_kendall on Sunday December 08, 2013 @10:40AM (#6869956)
Uh, Don't Starve isn't generated. The world is fixed.

Pro-tip: You need rocks, and you need them fast. Get all you can in the south, and then move northeast for the large rock pile. From there, you need to figure out how to survive the stronger enemies.

Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by pohl on Sunday December 08, 2013 @02:52PM (#6871076)
The video above for Don't Starve shows the game saying that it is generating the world.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by PeterisP on Monday December 09, 2013 @06:31AM (#6873830)
Ugh, come on - at least for me, Don't Starve gives a different world every time, and the differences are meaningful - requiring different actions depending on what kind of world is given to me.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by xnxn on Sunday December 08, 2013 @04:11AM (#6869340)
I'm a fan of Space Engine, one of the few space simulators I've seen do procedural generation well. http://en.spaceengine.org/ http://www.youtube.com/watch?v=vj-VcZY_nwE
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by bsaul on Sunday December 08, 2013 @08:53AM (#6869684)
The videos are incredible. Unfortunately, no mac os version yet !! Damn...
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by mladenkovacevic on Sunday December 08, 2013 @04:45PM (#6871563)
Replying so I can come back to this later.. That looks ...incredible
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl... by namuol on Sunday December 08, 2013 @04:10AM (#6869338)
I'm always happy to see more space exploration sims.