News for hackers. Stuff that matters.

namuol

Re:HackerTube: YouTube built from videos recommended by HN on Sunday November 01, 2026 @09:41PM (#50332494)
I sympathize with the general enthusiasm for this, but idk… my YouTube feed isn’t trash. I don’t get any slop recommendations. It’s actually the one platform that still seems to get so much right. The push for shorts is the worst aspect/change over the last few years for sure, that much I will concede, but I’m pretty happy with the recommendations I get. I’ve been on the platform for over a decade though and spend equal parts on subscriptions as I do on the recommended feed.
Re:SimCity, but with Permits on Wednesday October 21, 2026 @12:40AM (#50176145)
I’m sorry but regulations weren’t the ultimate reason Epcot never happened. Basic economics weren’t ever going to make it happen.
Re:Everybody's Lost Their Minds on Thursday September 17, 2026 @05:53PM (#49747134)
Are any of the projects you mentioned team-maintained and deployed live to users other than yourself?
Re:Steam Frame starts at $1059 on Monday September 14, 2026 @03:15PM (#49702389)
What headsets work on M1? The hoops I tried to jump through for a Quest 2 made me give up about a year ago.
Re:iPhone Duo on Wednesday September 09, 2026 @09:33PM (#49637176)
$2000.

$2000.

Re:Navier-Stokes – Tristan Buckmaster [pdf] on Tuesday September 08, 2026 @07:15PM (#49618495)
> this is ambiguous even to OpenAI

I took their words as “can neither confirm nor deny”, in the that they are _presenting_ it as ambiguous, but I suspect it’s… less ambiguous to OpenAI.

He did some work for The Witness and wrote some nice technical blog posts about it [1].

I don’t know the extent to which he contributed beyond that, but he is therefore by some reasonable definition _a_ game developer.

[1] the-witness.net/news/author/casey/

Re:Inception-style curved map for turn-by-turn directions on Friday August 28, 2026 @09:02PM (#49485945)
Neat!

Not sure if this is meant to be practical, but I think this would work better if the upcoming turn was centered in the view once it’s within a certain range, as a kind of anticipation. This helps prepare for the jarring shift in perspective and, in case there’s multiple turns in short succession (as there might be when exiting a highway, for instance), gives you a visual heads-up about what’s next.

Re:"Solving a largely imaginary user goal" on Friday August 14, 2026 @12:43PM (#49301217)
There’s no better way to ruin usability than to hide how the system actually works in an effort to make it “easier”.

Make it as simple as possible, but no simpler. Anything else is deceptive.

Re:Why is Everyone in Tech so sad? on Friday August 07, 2026 @07:25PM (#49217404)
With or without AI, if I had to talk about EBITDAs for my job, I too would have to take up knitting to feel like I’m doing something real. I’m sure Charlie Munger would agree.
Re:xAI Ignores Laws and Profits: Rules for Thee, Not for Me on Thursday August 06, 2026 @04:18PM (#49201881)
On the scale of injustice, these are cosmically distant crimes.
> Drone and defense teams get boards back in 7 days

Oh

What’s the speculation about what leaked? Are we talking about next-gen on-device neural accelerators or something along those lines?
Re:qm on Friday July 31, 2026 @04:23PM (#49128131)
So just an accelerated version of the standard UI design trends cycle (which is bad).
Re:DeepSeek-V4-Flash Update on Friday July 31, 2026 @04:18PM (#49128077)
I will continue to ignore the benchmarks.
Re:DeepSeek-V4-Flash Update on Friday July 31, 2026 @01:51PM (#49126436)
Can someone please explain how these models aren’t just fine tuned for benchmarks? I’m not plugged in to this space much but it seems like such an obvious problem…
Re:The motion-sickness cure hidden in iPhone settings on Wednesday July 29, 2026 @04:05PM (#49102327)
If they made glasses that did this I might buy them. I don’t need to look at my phone to get motion sickness, but if I do it’s almost guaranteed. It really depends on the driver, though.
I don’t think the comparison is fair. Deep Blue was an opponent in a highly bounded game. Mathematics has no bounds, and modern agents are specifically designed and trained NOT to be opponents.
Would Terrance Tao still be a renowned mathematician if he grew up with ChatGPT?
Re:$100 AI Music Video: Claude Fable 5 vs. GPT-5.6 Sol on Thursday July 16, 2026 @05:51PM (#48940752)
> No one actually pays attention to the details of music videos any more. It’s visual chewing gum at best.

Hilarious to hear someone in industry blame their audience for the commodification of the medium. Is every industry like this? Surely nobody goes into creative fields thinking “I can’t wait to feed the masses slop!” Who’s killing our spirit?

I suspect many HN commenters would be surprised to learn just how much the general public are on the side of these activists, condoning if not outright applauding their actions.
Your generalizations are less creative than the output of an LLM from 4 years ago.
Re:I'm a USB-C Maximalist on Wednesday July 15, 2026 @07:07PM (#48928381)
Ugh, that’s infuriating to read, if not at all surprising. This sounds at once totally over-engineered (in the modern day, negative sense of the word) while being simultaneously under-engineered (in the traditional sense).
Re:I'm a USB-C Maximalist on Tuesday July 14, 2026 @06:29PM (#48913747)
I share your theory about micro usb, yeah. I know it’s not cost savings, it’s just lazy/ignorant. If they’re changing the footprint on the board for a type-c port, they can add some smd resistors.
Re:I'm a USB-C Maximalist on Tuesday July 14, 2026 @12:31PM (#48909357)
If switching to a type-A charger fixes it, it’s probably the device manufacturer’s fault, not the cable. Many manufacturers that need the 5v standard you’d normally get from an old type-A charger screw this up.

For universal USB-C power support that works with modern power bricks, you need to tie 5k resistors to two pins of the port on the device. This tells the charger to use 5v. I can’t tell you how much cheap stuff out there omits these. They cost almost nothing but they still screw this up over and over, and people blame the standard or the cable…

That big zoom-out of Earth in the opening sequence of WALL•E comes to mind.
Re:Benchmarking 15 "E-Waste" GPUs with Modern Workloads on Tuesday July 14, 2026 @02:03AM (#48902817)
> Around these parts, it's all about taking something and using for something it was never intended to be used

Is this satire? I literally was hoping the article would be about how decommissioned _data center_ GPUs were repurposed for home PC gaming, the exact thing hacker news is ostensibly supposed to be about? It opens making a point about how the only cheap GPUs with lots of ram are e.g. K80s, which are hardly meant for gaming.

Re:Benchmarking 15 "E-Waste" GPUs with Modern Workloads on Monday July 13, 2026 @05:23PM (#48899087)
I’m obviously not the intended audience for this, and I understand this hardware is not useful for it, but I can’t help but feel an extra twinge of disappointment that there’s no mention of PC gaming anywhere in a post about GPUs in the comments here on HN. It says a lot.
Re:Better Models: Worse Tools on Saturday July 04, 2026 @11:35PM (#48791038)
We’re entering the era of AI trained by previous generations’ slop. It’s not surprising that it’s sloppy.
> Built on EA's GPL v3 source release via fbraz3/GeneralsX (which did the heavy lifting of the macOS/Linux port — this fork adds the iOS/iPadOS port and a set of engine fixes).

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