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Re:The Monster Truck Madness 2 site is unchanged from 1998 by wtallis on Monday November 04, 2013 @08:28PM (#6672553)
What that doesn't mention is how much better the game looked when you ran it on something like a 3dfx Voodoo card. I remember when I upgraded from an S3 card to a Voodoo 3, the game suddenly had things like windshield glare and partially transparent water, and much higher texture resolutions.
Re:The Monster Truck Madness 2 site is unchanged from 1998 by acjohnson55 on Monday November 04, 2013 @11:14PM (#6673198)
Ah yes, the dreaded S3 Verge
Re:The Monster Truck Madness 2 site is unchanged from 1998 by skrebbel on Tuesday November 05, 2013 @12:18AM (#6673361)
It had excellent VESA support though. Ran any software-rendered hack you threw at it, no exceptions.
Re:The Monster Truck Madness 2 site is unchanged from 1998 by speeder on Tuesday November 05, 2013 @05:18AM (#6674305)
I had a Pentium III with S3 savage, the thing ran anything, I remember being pleasantly surprised when I could play hardware accelerated Need For Speed 4 for example..
Re:The Monster Truck Madness 2 site is unchanged from 1998 by bluedino on Monday November 04, 2013 @11:25PM (#6673219)
3D-decellerator
Re:The Monster Truck Madness 2 site is unchanged from 1998 by w0utert on Tuesday November 05, 2013 @06:43AM (#6674529)
Haha so true. I remember I had an S3 Virge DX back then, and it was actually slower to enable 3D 'acceleration' in the few games that supported the card, than using software rendering. It didn't add much if anything to the quality of the visuals either ;-)
Re:The Monster Truck Madness 2 site is unchanged from 1998 by madaxe on Tuesday November 05, 2013 @06:24AM (#6674486)
S3's horrendous drivers cost me months of my life, trying to get XFree86 to run on a Toshiba laptop in about '95.