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Re:Less is exponentially more (2012) by sambeau on Friday September 20, 2013 @11:35AM (#6418366)
I wouldn't describe Unity's relationship with C# as 'scripting'.

I realise that there are no doubt a number of custom C++ engines out there with embedded scripting languages but push for multi-platform mobile games has caused an huge shift towards Unity.

Maybe I'm moving in the wrong circled here — but anecdotally all the people I know making iOS & Android games are developing in Unity.

Re:Less is exponentially more (2012) by Mikeb85 on Friday September 20, 2013 @01:32PM (#6419193)
From the horse's mouth: http://answers.unity3d.com/questions/9675/is-unity-engine-wr...

And I don't doubt that alot of devs use Unity, it's most likely the most popular game engine. But it's still a C++ project, despite the languages used to script game events...