> 1. Price. They are dirt cheap.
So are iPhones of the earlier generation. Which run fast and have a plenty of apps available. > 2. HTML. Yes HTML+JavaScript. Every monkey can knock out apps for these, much like you could with MIDP2 / J2ME.
Yup. And they will crawl, not run. And if you want at least to make the walk, you will need to learn many more trick than reference counting (which you don't really use any more since ARC came). > Hell, this is the scariest thing out there: cheap, easy with the potential to reuse stuff out there.
Nothing scary in the stuff that barely works. > These WILL be ubiquitous.
Is it a year of Linux desktop yet?Remember Maslow? Look at the hierarchy. Instagram is meeting the need of community, the photo sharing is a tool to meet that need. Same thing as Hacker News. We're both here to talk about this stuff, even though forums are a solved problem right?
The world is not just about solving problems. That's actually the part people care the least about. Hence why you can solve the problem of writing code to make an app and get paid peanuts and why the 'Yet Another Photo Sharing App" is paying you to do it.
The topic of this conversation.
Now that it has, and people are starting to buy it, I don't think they're suddenly going to want less of what what they are paying for.
Wouldn't a global and long term perspective include other "not developed" countries entering the "developed" category and this "consumerist bubble" you mention?
It's turd polish around an already solved problem that's been solved a million times over.
The kind of life that ya'll are espousing, this I hole myself in the ground, I run the cheapest shit I can buy, to use low-quality apps that don't let me have any fun, to most people, is actually a very boring way to use the internet and computers in general, and something no one is willing to pay for, hence why no one but those weird few that use computers this way, and the occasional post talking about how they spent all day setting up their mail servers because data privacy ya'll that no one gives a damn about.
It's been solved countless times, and yet Instagram is indescribably more popular than the other options.
In other words, it really doesn't matter if some dev can throw it together in a couple hours because of HTML/JS. What matters is the polish, followed by the users. Notice none of that includes "make it easy for the developer".
But years of combined development experience. My point being they've had 7 chances to execute and still manage a very distant 3rd. I feel like the "it's only version 1" argument holds little water in a market that has thrown out even evolved OSes.
As for the rest, I simply disagree and did in my original post. I'm not disagreeing that they have those advantages, I just disagree that they have any real effect on consumer pickup.
> As for: "no instagram". Instagram is a fad.
Just like Facebook and mobile phone apps right? Everything is a fad to someone, that doesn't mean it's not critically important to a significant group that doesn't include them.
> As for the iPhone's "isn't it cool" comment, hell it's a piece of shit to develop for
Which for the record was my point if you had actually read my comment. Not easy to develop for, higher barrier to entry and developer unfriendly. I don't actually agree with those points but that is how iOS appears to you which helps my argument.
All those downsides, and where are the most apps, most developers and most money made? Right. So apparently, those advantages really aren't as important to most as they are to you.
Windows CE 6 was the predecessor and it's nothing like Windows Phone. Completely separate products sharing only a kernel. And Windows Phone 8 doesn't even share the kernel.
FFOS brings three things to the table that noone else has and they are:
1. Price. They are dirt cheap. Most people out there can't afford to throw out what $600-800 on a handset. The only thing that is keeping these phones afloat is the telco contract that is subsidising the handset cost. Apart from the US, the rest of the world is pretty much handset and/or phone i.e. you can choose. I ALWAYS buy non locked handsets in cash and use cheap contracts. This is almost standard in Europe and the East. The only way paid up handsets can go is down and that's going to simply fuck up the market for high end devices. Giffgaff in the UK is demonstrating that - people are paying virtually nothing and buying cheaper WinPhone (620 is cheap!!) and budget Android handsets these days.
2. HTML. Yes HTML+JavaScript. Every monkey can knock out apps for these, much like you could with MIDP2 / J2ME. You don't have to be an expert on reference counting in Objective-C (iOS), navigate thousands of pages of SDK documentation (Android/WinPhone) or have to own a Mac to push apps out (iOS). You also don't have to subscribe to some massive store model and subscription development model (WinPhone/iOS). Just a second hand laptop ($100-200) text editor ($0) and a cheap ($79) handset and you're throwing out apps.
3. Reuse. A lot of apps can easily be repurposed for this development model. They can also be upscaled to web sites as well.
Hell, this is the scariest thing out there: cheap, easy with the potential to reuse stuff out there.
These WILL be ubiquitous.
As for: "no instagram". Instagram is a fad. It's not going to be around for years and years. If it pissed off tomorrow, noone would cry. Hell most people forget about it after a few days.
As for the iPhone's "isn't it cool" comment, hell it's a piece of shit to develop for, especially when the SDK documentation and publishing platform buggers off for a month and they treat their paid up customers like crap...
These will start at the bottom of the market (like Android) and will push upwards.