test scores are dropping while the curriculum becomes easier as well.
I have been slopping out games for years now. The graphics don't matter unless the gameplay does. The gameplay doesn't matter if the game is too hard or too easy.
The games that do well, like literature, survive because they touch the soul.
I've seen people turn away from interesting games because of the difficulty.
I've also seen people turn away from genuinely fun games because they didn't like the graphics though.
Maybe I'm crazy though idk.
If everyone's having a personalized childhood I don't know if that will happen as much.
"The children now love luxury; they have bad manners, contempt for authority; they show disrespect for elders and love chatter in place of exercise. Children are now tyrants, not the servants of their households. They no longer rise when elders enter the room. They contradict their parents, chatter before company, gobble up dainties at the table, cross their legs, and tyrannize their teachers."
I heard this attributed to Aristotle, but apparently it's a fabrication. That's too bad because the quote is hilarious. Now if you'll excuse me, I have to go gobble up some dainties.
There's like, no challenge. Reminds me of that one Twilight Zone episode "A Nice Place To Visit" where a bank robber dies after getting shot by the popo five-o and he is greeted by a man (angel like guy) who takes him to a cool mansion or house where he fulfills everyone one of the guy's wishes: women, money, gambling, etc. etc. And he gambles all day long and never loses but after a while he gets bored and then depressed that he always wins and there's no effort and no risk, and then tells the angel dude that he wonders why he was put in Heaven and that he thinks he doesn't belong there and wants to go to the "other place" only for the angel guy to tell him he is in fact in "the other place".
Stuff that AI generates sorta feels like that. Meaningless and synthetic.
My mum liked to tell me, when she was little, she imagined having a magic wand, that she could wave and get anything she wanted. Almost immediately she realized that life would become pointless.
I'm not really sure if that's true. For starters, having too much scarcity and adversity can also make life pointless. You just can't do anything you want. Maybe there's a sweet spot somewhere in the middle.
For me the most satisfying part of projects has always been overcoming difficulty. Although I had a slightly unpleasant version of that lately, where the difficulty turned out to be a hundred times worse than I anticipated, took years instead of weeks, and by the time I finished overcoming it, AI could make a better project than mine in a matter of minutes...
There's a story I always come back to in my mind, there was a story of a man in the mountains in India, who spent 20 years carving a passage through the mountain — by hand — so that his village would have easier access to the city and the hospital.
It's a very heroic story of course, but it would have been objectively better for all the people who needed the hospital, if he had just been given a bit of TNT instead.
the "utopia" where AI & robots will do everyone's jobs just sounds like hell to me. humans will adapt and find new challenges, either by finding things ai cannot do, or perhaps like a Butlerian Jihad...
Its funny that the same CS saying "garbage in garbage out" seems even more true in the AI modern day.