Re:Every Windows 11 app should kill Electron, and Discord ju...
by rendaw on Sunday November 08, 2026 @12:56AM
(#50410791)
I think you may be right, but I think that actually enforces GP's point: if discussion was about how "a properly tuned electron could be fast", that implies an unstated general belief that electron is slow. In other words, since the time vs code was launched there was indeed a belief that electron was slow (compared to native apps).
[ Parent
| on HN ]
Re:Every Windows 11 app should kill Electron, and Discord ju...
by cowlevel on Sunday November 08, 2026 @01:38AM
(#50410959)
Actually I think "properly tuned" sounds like weasel words, a no true scotsman fallacy. "Oh electron is slow? Well, it is slow, but that's not real electron, see if you were doing things the right way it would be fast"
Re:Every Windows 11 app should kill Electron, and Discord ju...
by tancop on Sunday November 08, 2026 @02:58AM
(#50411278)
It just means Electron has bad default settings, it's hard to optimize and you might need to move some parts into C++ if you want good performance. Really the same thing as Unreal Engine, there are absolutely fast games made with it but most are super resource heavy.
Re:Every Windows 11 app should kill Electron, and Discord ju...
by p_l on Sunday November 08, 2026 @03:06AM
(#50411315)
It was not "bad default settings", like often with UE5, it was "MS did a superb job making VSCode not dog slow like Atom" and it took really lots of work
Re:Every Windows 11 app should kill Electron, and Discord ju...
by troupo on Sunday November 08, 2026 @03:56AM
(#50411536)
It means that you need a trillion-dollar company spending millions of man-hours to optimize the performance, using every trick in the book, and inventing a few new ones to deliver one optimized Electron product
Re:Every Windows 11 app should kill Electron, and Discord ju...
by groovy2shoes on Sunday November 08, 2026 @10:10AM
(#50413956)
Combine a properly tuned config with a sufficiently smart compiler, and Electron is blazing fast!