2x3= 2+2+2 AxB= A+A B times.
Raising to a power is repeated multiplication.
2^3= 2x2x2 A^B = AxA B times
Roots are the inverse of powers
Division is the inverse of multiplications.
Given this… the OC’s comment about giving exceptions to powers in the rules is nonsense because they are still operations.
Multiplication is a scaling operation.
I like it when people who are clearly smart do things like this! Makes me feel better.
Reminds me of this story: https://news.ycombinator.com/item?id=5663709
Multiplication also flips signs (direction). That's why a negative * negative = positive, whereas a negative + negative = negative. The addition operator does not flip direction.
Multiplication is not generally the same as multiple addition operations. However, it has the same result for positive whole numbers.
In the integers, it is the same thing, with a rule for negative times.
In the rational numbers, you can generalize to adding a number to itself a rational number of times. Adding a/b to itself p/q times is defined as adding a to itself p times, with a divisor that is adding b to itself q times.
So adding the rational 5 (5/1) with itself 2_and-1/3 (4/3) times just means (5+5+5+5) / (1 + 1 + 1) = 20/3, a rational that we can also write as 6 -and-2/3. Only addition of integers is used.
Which is the same as rational multiplication (a/b)(p/q) = (ap)/(b*q).
But it's true that you can't say that rational multiplication is the same as _integer_ repeated addition.
Learn logarithms.
But the “rules” of this game are necessarily arbitrary.
as halving is to addition.
If we agree that 2^2 uses two twos (and, indeed, that 2^3 isn't valid, because it uses a 3), then what's the equivalent of a square root?
Of course to my simple math brain, a square root is ^1/2, which includes the digit 1. But I agree there is someone 2-ish about the square root.
It would be like if we had a stylistic convention that you can drop the second number in an addition and it becomes 1. So "6 +" means "6 + 1."
Now I can trivially make any number, but I'm just 'exploiting' a convenience feature of the notation:
0 = 2 + 2 - 2 - 2
1 = 2 + 2 - 2 - 2 +
2 = 2 + 2 - 2 - 2 + +
Etc
> Given exactly four instances of the digit 2 and some target natural number, use any mathematical operations to generate the target number with these 2s, using no other digits.
and the square root symbol is a mathematical operation and is not a digit. That it is equivalent to taking the 2nd root isn't relevant ... the whole puzzle is about finding and using equivalents.
Squaring is to multiplication as is the latter to addition. If roots are invalid then so should be multiplications.