Re:Game of Life – But Multiplayer, Hypermedia and Python
by TZubiri on Thursday October 15, 2026 @01:25PM
(#50107046)
How crazy that I started working on something similar a week ago.
Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding
Re:Game of Life – But Multiplayer, Hypermedia and Python
by bobowski on Thursday October 15, 2026 @02:49PM
(#50108410)
I can loop into that :)
Just got to find some spare time to sit to it. Tomorrow's Friday so maybe instead of deploying to prod at work I'll just add this one :D
Re:Game of Life – But Multiplayer, Hypermedia and Python
by waltbosz on Thursday October 15, 2026 @08:24PM
(#50112158)
What if players could claim a small plot of squares that is frozen in time while you draw your creation. Their changes are visible to all while working on it, and when they unfreeze it, the chaos begins.
Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding
What’s the Hypermedia reference? On mobile your About button is unclickable.
If you can hint at what I should try to fix I’ll look int it
Or if you asked about a machine - then probably a potato :D
I'm probably leaking some memory here because app is eating memory like crazy:
stario-site-app-1 up 6h 10.17% 347.3MB 495e5c0 ok 7s · 6h
https://github.com/hbmartin/openrndr-game-of-life
And by far the best GOL I've seen so far.