I don't dismiss the ability of models to create. I dismiss their ability to create finished goods. Humans should always be involved, especially with creative works. Models are great at modeling existing creations and solutions — head starts on long roads — but it's the person that needs to walk it and take the journey.
Abandoned one-shot drafts are akin to speaking words but never finishing a sentence before moving onto the next thought. There's no there there.
We're in an environment awash in 'content' where every person has an infinite slop producing machine, and a lot of people are publishing nearly zero effort drafts, awed by the appearance of meaning.
In the original link the first city I checked (forgot the name) was one were supposedly you have 5 bridge, every one of them more magnificent than the other. The city looks great at a distance, with glow and particle effects. Zoom in and you’ll see the bridges are actually floating over the river, they are not connecting both banks they are literally in the river parallel to the banks with no way to get in or out of the bridge.
The bridges were the central element of the story. Would a human that spend 10h working on this piece just forget that the bridges, the very central element they are trying to depict, need to actually function as a bridge?
With a human, you may get ugly output but you’ll not get that nonsense.
Replace 3.js with an engine that embeds physics, ask it to do test fly-through through each city and fix inconsistencies and let's then compare the results.
With AI generated stuff, sure it looks amazing at first glance but I definitely don’t want to zoom in, since I know it’s all a cardboard facade with no passion. Look a bit too closely and you’ll see the bridges that make no sense, the bunch of nonsensical threejs cylinders etc.