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Re:The case against JPEG XL by computerbuster on Sunday September 13, 2026 @09:31PM (#49690731)
Lossless was discounted because lossless just isn't very useful on the Web
Re:The case against JPEG XL by F3nd0 on Sunday September 13, 2026 @11:45PM (#49691728)
It may not be as widely used as lossy, but it does have valid uses that lossy just can’t substitute and the web needs to accomodate for. And the space savings offered by JPEG XL seem pretty great in that regard.

‘The average Web consumer’ may not need lossless, but a non-negligible minority very well might, hence why lossless should absolutely be on topic.

Re:The case against JPEG XL by computerbuster on Monday September 14, 2026 @04:56PM (#49703884)
JPEG XL isn’t consistently better enough to justify it. If lossless is so important, maybe we should be campaigning for HALIC.
Re:The case against JPEG XL by F3nd0 on Monday September 14, 2026 @08:31PM (#49706155)
Isn’t HALIC proprietary?

JPEG XL is an open format with a libre reference implementation, usually compresses better than WebP/PNG, and supposedly has plenty of room for improvement still (in said implementation). Add to that its versatility in other areas and the fact that it seems to have generated widespread interest (much unlike WebP in its time, from what I recall), and I think campaigning for it makes perfect sense.

Re:The case against JPEG XL by dylan604 on Sunday September 13, 2026 @09:36PM (#49690764)
I can tell you that I don't care if the AI slop used in everyone's AI generated blog is lossy compressed. In fact, expecting it to be of such import that lossless is required is pretty farcical.
Re:The case against JPEG XL by SmasherEpilepti on Monday September 14, 2026 @01:12AM (#49692258)
I'm active in many art communities on the web for whom being able to view and share lossless images are table stakes. Also many other communities for which being able to view and share lossless screen captures is fundamental.

I can accept a claim that JPEG-XL is not the best format for it, or that it is good, but not worth the complexity and extra surface area it introduces. I can not accept a claim that "lossless just isn't very useful on the web".

Re:The case against JPEG XL by bawolff on Monday September 14, 2026 @01:43AM (#49692459)
What percentage of the web is that 0.1% ? 0.01% ?

I think its correct to say a use case that is very niche on the web isn't super important to the web. Especially when there already exists a bunch of lossless formats. After all, the value proposition of jxl is to save some bytes. It would be different if the point was introducing images as a whole.

Re:The case against JPEG XL by out_of_protocol on Monday September 14, 2026 @05:35AM (#49694171)
count .png-s in the web. There's a lot. And .jxl's lossless is much better than png's. Basically any image with sharp lines (screenshots, image of a button etc) or gradients should be lossless.
Re:The case against JPEG XL by jaffathecake on Monday September 14, 2026 @05:54AM (#49694325)
This is outdated thinking. AVIF is really good at sharp lines & gradients. https://hacks.mozilla.org/2026/08/intent-to-ship-jpeg-xl/#:~...
Re:The case against JPEG XL by F3nd0 on Monday September 14, 2026 @10:30AM (#49697509)
Not at lossless, though.
Re:The case against JPEG XL by SmasherEpilepti on Monday September 14, 2026 @11:35AM (#49698752)
If you're counting by absolute numbers, 90% of the web is probably YouTube, Facebook, Instagram, Twitter, Bluesky, Reddit, TikTok and the other major silos. I don't think those should be able to define all the web technologies for everybody else.

> Especially when there already exists a bunch of lossless formats.

Sure, but I'm not defending JXL here in particular, just arguing against the point that lossless images are unimportant on the web.

Re:The case against JPEG XL by slimbuck on Monday September 14, 2026 @02:54AM (#49692901)
Perhaps niche compared to the entire web, but we use lossless webp for gaussian splat data delivery for realtime rendering. (https://developer.playcanvas.com/user-manual/gaussian-splatt...).

Scenes often comprise gigabytes of lossless webp, some of which you can see at https://superspl.at.

Re:The case against JPEG XL by slimbuck on Monday September 14, 2026 @03:11AM (#49693031)
We could get better compression using a custom encoder, however with webp the browser decodes off the main thread, copies the resulting data to GPU memory and caches the images for us. All very useful on the web!