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Re:Drawably: Hand-Drawn UI Controls by vunderba on Wednesday September 09, 2026 @02:04PM (#49630715)
Reminds me of wired elements (which uses Rough.js under the covers).

https://github.com/rough-stuff/wired-elements

Re:Drawably: Hand-Drawn UI Controls by _usefulcat on Monday September 14, 2026 @08:11AM (#49695529)
> Every mount generates a fresh pen sketch from seeded randomness, and the stroke boils like an animated doodle.

I've seen many hand drawn effect css libraries but what I like about this one is that each control has its own unique stroke. Pretty neat

Re:Drawably: Hand-Drawn UI Controls by voidUpdate on Monday September 14, 2026 @08:19AM (#49695613)
Maybe I'm old fashioned, but usually when something says "hand drawn", I'd expect it to be hand drawn, not machine drawn
Re:Drawably: Hand-Drawn UI Controls by small_scombrus on Monday September 14, 2026 @10:25AM (#49697412)
Truthful descriptions of products are so last century
Re:Drawably: Hand-Drawn UI Controls by mb_thd on Monday September 14, 2026 @09:26AM (#49696490)
My thoughts exactly. At the very least the author should add a disclaimer that it's not actually hand-drawn but only looks like it.
Re:Drawably: Hand-Drawn UI Controls by doobiedowner on Monday September 14, 2026 @08:21AM (#49695650)
The comic sans of UI controls?
Re:Drawably: Hand-Drawn UI Controls by jagged-chisel on Monday September 14, 2026 @08:29AM (#49695749)
Where can I see a live demo that works on mobile?
Re:Drawably: Hand-Drawn UI Controls by isuckatcoding on Monday September 14, 2026 @10:13AM (#49697227)
Came here to say the same thing. Easiest is just to use GitHub pages.
Re:Drawably: Hand-Drawn UI Controls by BariumBlue on Monday September 14, 2026 @08:52AM (#49696004)
Those feel very ink-blobby - like they were drawn by someone who can barely hold a pen stick-stopping across each line and then redoing parts of each line to correct mistakes. Looks elementary schooler.

I prefer Excalidraw look and feel - a couple of smooth and mostly straight lines per line, which looks more like intentional competence with a quick and imperfect tool.

Re:Drawably: Hand-Drawn UI Controls by Vinnl on Monday September 14, 2026 @09:29AM (#49696539)
FWIW, Excalidraw uses (or at least originally used to, I didn't check again) the similar project Rough.js: https://roughjs.com/
Re:Drawably: Hand-Drawn UI Controls by RamblingCTO on Monday September 14, 2026 @09:15AM (#49696323)
> Strokes boil gently: three frames of the same sketch, micro-wobbled around a shared base, cycled by pure CSS at 1200ms.

lol. I was kinda excited to use it for AI-generated wireframes but this is such a turn off.

Re:Drawably: Hand-Drawn UI Controls by robertlagrant on Monday September 14, 2026 @09:25AM (#49696471)
This reminds me of d2lang's sketch mode[0], which I really like. Amazing if you want to publish a diagram for comment but have it not look so official someone can steal it and promise it to a customer with your name attached. Naming no names.

[0] https://d2lang.com/tour/sketch

Re:Drawably: Hand-Drawn UI Controls by Schlagbohrer on Monday September 14, 2026 @09:37AM (#49696671)
The effect is ruined when the text in the buttons is perfect normal font. It should be hand drawn too otherwise it looks really off.
Re:Drawably: Hand-Drawn UI Controls by JLO64 on Monday September 14, 2026 @10:19AM (#49697322)
I don't mind that since it helps with legibility which I find some fonts with a hand drawn aspect to them have.
Re:Drawably: Hand-Drawn UI Controls by bluerooibos on Monday September 14, 2026 @09:46AM (#49696807)
Agreed.
Re:Drawably: Hand-Drawn UI Controls by bluerooibos on Monday September 14, 2026 @09:48AM (#49696846)
Neat! I wonder if the page performance suffers much if it's a large page full of similarly styled components.
Re:Drawably: Hand-Drawn UI Controls by brw on Monday September 14, 2026 @09:49AM (#49696850)
I don't necessarily care about AI use in projects, but it is somewhat ironic seeing a UI library imitating "hand-drawn" elements which is itself made entirely (I assume, reading the readme and commits) using AI.
Re:Drawably: Hand-Drawn UI Controls by sublinear on Monday September 14, 2026 @10:06AM (#49697109)
Is this just the same tired old SVG turbulence filter people have been using since forever?

Why would I introduce a "left-pad"-like dependency into my UI? I don't want to depend on these half-assed implementations of UI elements. I want my own or those of a better library and to merely have the sketchy style.

Re:Drawably: Hand-Drawn UI Controls by reeeeee on Monday September 14, 2026 @10:08AM (#49697155)
Regardless of what the other commenters are saying, I really like this. It looks cute and neat, and is the kind of stuff that I like to occasionally see on HN.

Might be a good set of components for a simple no nonsense scratchpad webpage or something similar.

Re:Drawably: Hand-Drawn UI Controls by jen20 on Monday September 14, 2026 @11:00AM (#49698070)
This seems to be somewhat useful (similar to Balsamiq Mockups back in the day) for communicating "this is a work in progress, and not the final thing" to people (usually the non-technical) who see a polished UI as indicative that an entire system is finished.