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Re:Bun 1.4 by rwz on Thursday August 20, 2026 @11:12AM (#49375797)
This is a huge win for Bun & Anthropic. I've been keeping an eye on Bun development cycle since they announced the Rust rewrite and the huge drama and backlash it generated. They seem to be proving the skeptics wrong with this release.
Re:Bun 1.4 by hungryhobbit on Thursday August 20, 2026 @12:41PM (#49376995)
It's way late and seriously over budget, hard to call that a success.
Re:Bun 1.4 by internet2000 on Thursday August 20, 2026 @12:55PM (#49377167)
It's an unconditional success no matter how you slice it.
Re:Bun 1.4 by reducesuffering on Thursday August 20, 2026 @12:49PM (#49377092)
~3 months start to finish and the price of 1 engineer for a year, to rewrite a critical infra codebase that tens of millions of user software relies on. Truly the goalposts keep moving. This kind of project would've have been 10x the effort and price a few years ago.
Re:Bun 1.4 by aenis on Thursday August 20, 2026 @12:59PM (#49377225)
Yeah, crucially, a lot of such projects never get greenlit.

Claude building stuff means a lot of things that everybody wanted to do, just couldn't allocate the attention or other resources - now get built.

Re:Bun 1.4 by moljac024 on Friday August 21, 2026 @07:35AM (#49386575)
It's likely much closer to that price if you don't calculate with subsidized token pricing.
Re:Bun 1.4 by reducesuffering on Friday August 21, 2026 @02:18PM (#49391970)
Once a model like Fable/Mythos is trained, that was used for this project, the inference costs are profitable. CapEx vs. OpEx. Every new Zig->Rust port of this caliber using Fable/Mythos costs the standard token price, it's not subsidized. The model already exists for the original CapEx, you can do 1,000 ports of this for standard token pricing.
Re:Bun 1.4 by cleaning on Thursday August 20, 2026 @01:13PM (#49377403)
What budget?
Re:Bun 1.4 by rwz on Thursday August 20, 2026 @12:48PM (#49377074)
What are you talking about? What is the budget? Was there ever a deadline? Who ever decided those?
Re:Bun 1.4 by Jcampuzano2 on Thursday August 20, 2026 @06:51PM (#49381353)
This couldn't be further from the truth. It was if anything severely under budget of you compare it to what it'd normally cost in engineering time.
Re:Bun 1.4 by iamsaitam on Friday August 21, 2026 @03:05AM (#49384762)
What exactly has this update led this to be a "huge win"?
Re:Bun 1.4 by zapnuk on Friday August 21, 2026 @07:01AM (#49386341)
The things stated in the announcement?

Mainly node compatibility though more test coverage and different performance improvements.

Re:Bun 1.4 by rwz on Friday August 21, 2026 @03:53PM (#49393072)
I fully AI-driven rewrite of a massive codebase from one language to another within a reasonable release-cycle has never been done before.

There was a lot of sentiment around the lines of:

- Bun is done for, it's all slop now

- there's no way a fully AI-written codebase can work

- Jarred is an idiot for trusting AI to rewrite the whole thing

- they're never going to release this, there's going to be a billion of bugs

This release proved all of this wrong. It also serves as a great advertisement of how capable Anthropic models and harness are to enable this.

Re:Bun 1.4 by AlexeyBelov on Saturday August 22, 2026 @02:37AM (#49397196)
I don't think this release definively proved all of this wrong, no.
Re:Bun 1.4 by kalcode on Saturday August 22, 2026 @09:40AM (#49399653)
That's true, it was when they stealthed released it in a application that millions use and no one noticed.
Re:Bun 1.4 by rwz on Saturday August 22, 2026 @12:40PM (#49401400)
Which one did it not prove wrong? The fully AI written version of Bun has released, fixed a ton of bugs that existed in the zig version, added a lot of new features and performance improvements and has been shipping with every single installation of claude code for months, the most widely used LLM-harness out there.

By every single measurable metric this is better software than the old hand-written version ever was.

Re:Bun 1.4 by daorhe2272 on Friday August 21, 2026 @08:33AM (#49387152)
It is for sure a big accomplishment, but without having paid too much attention to the drama, I understand that the porting was meant to show Anthropic's models amazing capabilities. From what we know, the process took longer than expected and involved dozens of engineers from Anthropic actively working on it, presumably each one with dozens of SOTA agents helping. It definitely was an expensive process when you sum up the engineers hourly rate and the tokens consumed by frontier LLMs. It's not something that a small team engineers can accomplish with a Claude Max subscription (obviously not, but those are the vibes some people were getting with the project).