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Re:Show HN: A daily covering-walk puzzle where mowing direct... by vunderba on Tuesday August 04, 2026 @01:48PM (#49172308)
Nice job. I remember playing a top-down 2d game in the early [00]s with a similar premise but it was real-time.

You had a limited amount of gas so you still had to optimize your route to finish as quickly as possible without retracing your steps. It had various obstacles/powerups/etc sort of in the form of something like Paper Boy.

Re:Show HN: A daily covering-walk puzzle where mowing direct... by jpohalloran on Tuesday August 04, 2026 @11:00PM (#49178079)
Oh nice!! I'd be curious to try that! I did consider a few different iterations of this, and one was similar in that you'd have limited gas.