Re:The best thing that has ever happened for multiplayer games
by stephc_int13 on Friday June 26, 2026 @10:56AM
(#48687402)
He is one of the well known netcode guy.
But from the few interactions I had with him I would say he is quite abrasive, stubborn and probably somewhat on the spectrum.
But there is a special kind of unpleasantness in writing/debugging netcode for large projects, I don't think you can be agreeable and still you your job correctly.
Re:The best thing that has ever happened for multiplayer games
by reitzensteinm on Friday June 26, 2026 @11:17AM
(#48687677)
If anything, in immature engineering organizations, preserving netcode invariants to successfully deliver a multiplayer project might benefit from a little of that disposition.
Yeah, opening with:
> I'm a world expert in game netcode
Felt like an odd way to start the article.
Maybe OP is job farming?