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Re:We mourn our craft by orangecat on Sunday February 08, 2026 @11:13AM (#46935588)
That’s like saying that the human brain is based on simple physical field equations, and therefore its behavior is easy to understand.

Right, which is the point: LLMs are much more like human coworkers than compilers in terms of how you interact with them. Nobody would say that there's no point to working with other people because you can't predict their behavior exactly.

Re:We mourn our craft by layer8 on Sunday February 08, 2026 @11:19AM (#46935659)
This thread is about what software developers like. It’s common knowledge that many programmers like working with computers because that’s different in specific ways from working with people. So saying that LLMs are just like people doesn’t help here.
Re:We mourn our craft by abustamam on Sunday February 08, 2026 @12:23PM (#46936411)
Yeah there's a reason there is a stereotype/trope about programmers not liking people. I like a lot of people. But I would hate to work with many of them even if I like hanging out with them.

That said, I do like having an LLM that I can treat like the crappy bosses on TV treat their employees. When it gets something totally wrong I can yell at it and it'll magically figure out the right solution, but still keep a chipper personality. That doesn't work with humans.

Re:We mourn our craft by kristofferR on Sunday February 08, 2026 @12:26PM (#46936448)
Kinda funny how we managed to type the exact same thought at the same time.
Re:We mourn our craft by abustamam on Sunday February 08, 2026 @12:38PM (#46936583)
You beat me by two mins :)
Re:We mourn our craft by fnord123 on Monday February 09, 2026 @01:36AM (#46942225)
Be careful. You get good at what your practice.
Re:We mourn our craft by kristofferR on Sunday February 08, 2026 @12:26PM (#46936441)
Yeah, and you are sugarcoating it - the stereotype is that some programmers actively dislike socializing is a stereotype for a reason.
Re:We mourn our craft by joe_mamba on Sunday February 08, 2026 @01:12PM (#46936913)
Working with people != socializing, those are two very different things.

You can be professional and collaborate productively at work with people who you don't like at a personal level and have no intention to socialize with. The Mythbusters were the best example for this.

I get along great with all colleagues but I stopped joining them for coffee and watercooler smalltalk since we don't vibe and have nothing in common, so not only is it a waste of my time, it's also an energy drain for me to focus and fake interest in forced social interactions. But that doesn't mean we can't be productive together at technical stuff. I do think my PoV resonates with most people.

Re:We mourn our craft by account42 on Monday February 09, 2026 @05:54AM (#46943877)
There is quite a bit of overlap - both require social skills.
Re:We mourn our craft by skydhash on Sunday February 08, 2026 @12:18PM (#46936355)
> LLMs are much more like human coworkers than compilers in terms of how you interact with them.

Human coworkers are much more predictable. A workplace where people act similarly to LLM would be a complete zoo. Imagine asking for an endpoint modification and the result is a broken backend. Or brainstorming with a PM and the reply are "you're absolutely right, whatever I was saying was completely wrong, but let me repeat it in a different manner".

Re:We mourn our craft by deaux on Sunday February 08, 2026 @12:33PM (#46936520)
> Or brainstorming with a PM and the reply are "you're absolutely right, whatever I was saying was completely wrong, but let me repeat it in a different manner".

As if this isn't incredibly common..?

Re:We mourn our craft by simulator5g on Monday February 09, 2026 @04:00AM (#46943180)
Nobody would say:

"...there's no point to working with other people because you can't predict their behavior exactly."

Because you CAN predict coworker behavior to a useful point. Ex, they'll probably reply to that email on Monday. They'll probably show you a video that you find less amusing than they do.

With LLMs you can't be quite sure whether they will make something up, forget a key detail, hide a mistake that will obviously be found out when everything breaks, etc. Stupid things that most employable people wouldn't do, like building a car and forgetting the wheels.

Re:We mourn our craft by latexr on Monday February 09, 2026 @06:47AM (#46944221)
> LLMs are much more like human coworkers

Specifically they are like Julius, the colleague managers like but is a drag on everyone else.

https://ploum.net/2024-12-23-julius-en.html