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Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by direwolf20 on Friday January 23, 2026 @07:56PM (#46739989)
Are we measuring productivity by lines of code again? This was treated as unserious for decades.
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by kaydub on Friday January 23, 2026 @09:47PM (#46740579)
Why ignore where I mention engineering impact??? Come on, be real here
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by matkoniecz on Friday January 23, 2026 @11:57PM (#46741200)
Probably because you mentioned "git stats".

What you meant by that?

Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by kaydub on Saturday January 24, 2026 @12:49AM (#46741389)
High number of days with commits, merging and shipping code consistently (some people/project will ship multiple times a day/week, some projects move a little slower).

That plus the completion of high impact projects makes good strong engineers.

Those are the people I see using LLMs

Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by direwolf20 on Saturday January 24, 2026 @07:20AM (#46742963)
So quantity of code?
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by doganugurlu on Saturday January 24, 2026 @01:11AM (#46741481)
What git stats do you have that show “impact”?

The OP was right to assume it was lines of code. Another assumption could be number of commits, which also doesn’t measure impact.

Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco... by HDThoreaun on Sunday January 25, 2026 @11:53PM (#46762011)
Track engineering impact and git stats were two separate suggestions in that comment. Every org tracks impact through performance reviews.