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Re:The post-GeForce era: What if Nvidia abandons PC gaming? by bombcar on Tuesday December 23, 2025 @01:34PM (#46367889)
I wonder what Balatro dos that wouldn’t be possible on a 486.
Re:The post-GeForce era: What if Nvidia abandons PC gaming? by duskwuff on Tuesday December 23, 2025 @02:27PM (#46368484)
The swirly background (especially on the main screen), shiny card effects, and the CRT distortion effect would be genuinely difficult to implement on a system from that era. Balatro does all three with a couple hundred lines of GLSL shaders.

(The third would, of course, be redundant if you were actually developing for a period 486. But I digress.)

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by oivey on Tuesday December 23, 2025 @02:34PM (#46368552)
Virtually all the graphics? Modern computers are very fast.
Re:The post-GeForce era: What if Nvidia abandons PC gaming? by bombcar on Wednesday December 24, 2025 @11:38AM (#46377021)
Sure the effects, etc aren’t possible, nor would the resolutions of modern phones.

But solitare ran on a 486 and I don’t see what of the gameplay requires massive CPU.

Re:The post-GeForce era: What if Nvidia abandons PC gaming? by staz on Wednesday December 24, 2025 @06:12AM (#46374556)
Some fans ported Balatro to the VBA if you want a comparison of what is possible.

But the buffer for a full HD screen fill most of the memory of a typical 486 computer I think