By this point it seems pretty clear that they will, at least while Tim Cook is in charge. Other higher ups, specifically Phil Schiller, knew this was a bad idea but were overruled.
https://www.macrumors.com/2025/02/25/apples-phil-schiller-co...
You can set a different email client globally, but a different default Messages or Maps app? That only works in some regions. In-App payments? You can now basically do whatever you want in the US, in the EU you can opt-in into a different regime, in other regions it's staying the same but who knows for how long.
By fighting this everywhere they're basically losing control over the outcomes and will end up with lot's of different regulations everywhere. Instead of doing the sensible thing and opening up their platform before they're being forced to do so.
1. Apple potentially loses giving ground to regulators before the regulators ask for something. They don't want to allow alternative app stores and then have a regulator say they are also not allowed to mandate royalties for digital good/service sales in their own store. Apple is likely nudging regulators to go a particular way, but is effectively trying to barter.
2. Likewise, individual regulatory bodies solving the issues they see in different ways has and will continue to create complexity in app developers, in some cases meaning their app needs different business models in different countries to take advantage of the individual regulated changes. That is a consequence of regulators pushing Apple to themselves have different business models to fund the App Store in different countries.
3. If Apple doesn't want a feature to be used or thinks the feature is actively harmful, they aren't going to encourage its use by making it available in jurisdictions where it isn't required.
4. Some of these features (such as default maps app) are semi-baked and without industry consensus, but rolled out because they were required for regulatory timelines. I can emphasize with not wanting to roll out broken features where you aren't being required to.
Apple can fix this issue without excess complexity. They are the ones demanding fragmentation and disparity as a result, allowing alternative app storefronts has always been a one-size-fits-all solution.
Is Apple going to kill the golden goose unless it is literally forced to? Of course not.
Apple, together with Google, get a cut of 15% to 30% of all mobile app revenue. They have the entire market captured. They will only give that up when they're forced to.
Alternate app stores are 2nd class citizens on Android, and gated behind several scary warnings and layers of settings pages.
Then there's the fact that the biggest alternative app store on Android is about to be made defunct by Google's new policy.
For me personally, it is mostly an escape hatch for developers and users. It will keep Apple honest, because if they really mess up the platform, people have the possibility to go elsewhere.
I think the bigger risk for Apple is allowing other payment options within apps that are distributed through the App Store (which I believe is now allowed in the EU among other places)? I think the app store is very sticky, but a lot of people would pick another payment option if is ~30% cheaper.
That’s not the argument at all. I don’t understand the point of your response, it has nothing to do with the points made in my comment. I’m not defending Apple, I’m doing the opposite.
Perhaps you haven’t been following Apple for long? There was definitely a period, not that long ago, where they had a lot of goodwill from third-party developers, especially indies, and that has steadily been eroded under Tim Cook.
They also took stances that were (or appeared to be) principled, which again placed them at a high degree of trust and goodwill (deserved or not isn’t the point, they had it) when compared to competitors.
> And if people started having issues with their phones because of side loading
I’m not talking about or suggesting side loading at all. That’s an entirely orthogonal matter.
> Vision Pro as a test of hardware capabilities seems to be going as one would expect at the current price points.
Vision Pro is not a “a test of hardware capabilities”. It’s not an SDK, it’s a product marketed and sold at regular people, it’s described by Apple as a product you can use for enterntainment and work, not an experiment. And it had essentially no adherence from companies and developers, there’s not even an official YouTube app, for a device where one of the major use cases is watching video.
The enshittification ceiling is pretty damn high but I get the intuitive sense the profit at all cost model's long term downsides are going to start showing up for dinner soon.
You might want to get informed about the hurdles Apple puts in your way first.
I make apps both as an indie and during my day job. The App Store review doesn’t do anything to protect the privacy or security of iPhone users. Most of the review is focused on ensuring Apple doesn’t get sued and that you as a developer don’t try to advertise something Apple doesn’t like. The whole idea that the App Store is safer is a marketing thing.
While not perfect, they claim to do security checks and verify some privacy choices. So they do something at least.
As a consumer I can see value in Apple forcing itself in an arbiter role for app payments so they can step in when I have a conflict with an app developer.
Every technical safeguard is part of the operating system anyway, so that’s what’s really protecting you and it will still protect you when you install an app from another source. Just like computers have worked since forever.
As they should be. iOS was already paid for when the user bought their device. Mandating a 30% cut on all in-app purchases is double-billing.
Tim Kulak[0] calls this "forcing Apple to give away its technology for free", which is asshole logic. In no sane world would a court consider application developers to be making a derivative work of the OS they port to, so the OS vendor has no legal entitlement to application developers' revenue. The only world in which this stupid 30% cut was even tolerated was, ironically for Epic, games development.
As for privacy and security concerns, I would like to note that Apple has very specific definitions of those words that only marginally interact with your own understanding. To be clear, if you were to modify an iOS app to, say, remove tracking code from it, Apple would consider that a security breach. Even though this is a common thing that we do in web browsers all the time. Because users have their hands tied on iOS in ways that they don't on macOS, they can't fight back against tracking on their phones like they can on their computers.
[0] Term used by the Soviet government to refer to "any rural landowner that didn't cooperate with their disastrous attempts at land collectivization". I'm using it here mainly because it almost-rhymes.
I agree with this assuming what Epic Games wants is to be able to distribute their software themselves without Apple being in the loop
And they’re just the most visible
Everything banned in the US is still offered as soon as you step across a border, every gross visual warning mandated in those countries is not implemented in the US
Here in EU they did allow third party stores and all we got were shovelware sites with subscriptions. It added even more friction an shadiness to acquiring apps.
We need to sop pretending iOS third party stores are anything like what we envisioned them to be. They are not f-droid or anything even half as good. Apple complies with this impotent law because the law changes absolutely nothing for end user.
Hardly. They did everything they could to make it completely pointless. Your apps still need to be blessed by apple and you still need to pay them. It's embarrassing the EU is allowing this sham.
I've considered an iPhone due to the recent Google announcement w.r.t. code signing but it's still too walled off for me. They need to open up access to third party stores and third party browser engines.
EDIT: yes I understand that we live in a capitalist system that is maximizing profit. My argument is that long term they're going to lose this battle seeing as the EU and Japan have already forced them to play ball. There are two options: remain stagnant and collect app store rent as long as possible or learn to be competitive in this new environment.