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Re:iOS 26.1 lets users control Liquid Glass transparency by Gigachad on Monday October 20, 2025 @05:29PM (#45649619)
Nah liquid glass isn't just transparency and gaussion blur, it refracts/bends light around the rims as well as a kind of sub pixel colour splitting on some elements like when you have a water droplet magnifying your screen.
Re:iOS 26.1 lets users control Liquid Glass transparency by bathtub365 on Monday October 20, 2025 @07:51PM (#45650860)
That sounds like maybe a few more multiplies and applying slightly different constants to different colour channels. There is no complex simulation happening.
Re:iOS 26.1 lets users control Liquid Glass transparency by mikepurvis on Monday October 20, 2025 @10:12PM (#45651710)
Sounds like some computationally expensive, unnecessary bullshit.
Re:iOS 26.1 lets users control Liquid Glass transparency by dontlaugh on Tuesday October 21, 2025 @03:32AM (#45653381)
Even an iGPU from a decade ago could handle that easily. There is some other problem with the new UI’s performance.