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Re:6 Weeks of Claude Code by nosianu on Sunday August 03, 2025 @05:42AM (#44775364)
Brains are not computers and we don't learn by being given abstract rules. We also don't learn nearly as well from class room teaching as we do from doing things IRL for a real purpose - the brain always knows the difference and that the (real, non-artificially created) stakes are low in a teaching environment.

That's also the huge difference between AI and brains: AI does not work on the real world but on our communication (and even that is limited to text, missing all the nuance or face to face communication includes). The brain works based on sensor data from the real world. The communication method, language, is a very limited add-on on top of how the brain really works. We don't think in language, to do even some abstract language based thinking, e.g. when doing formal math, requires a lot of concentration and effort and still uses a lot of "under the hood" intuition.

That is why even with years of learning the same curriculum we still need to make a significant effort for every single concrete example to "get everyone on the same page", creating compatible internal models under the hood. Everybody's own internal model of even simple things are slightly different, depending on what brain they brought to learning and what exactly they learned, where even things like social classroom interactions went into how the connections were formed. Only based on a huge amount of effort can we then use language to communicate in the abstract, and even then, when we leave the central corridor of ideas people will start arguing forever about definitions. No matter how the written text is the same, the internal model is different for every person.

As someone who took neuroscience, I found this surprisingly well written:

"The brain doesn't like to abstract unless you make it"

http://howthebrainworks.science/how_the_brain_works_/the_bra...

> This resource, prepared by members of the University of London Centre for Educational Neuroscience (CEN), gives a brief overview of how the brain works for a general audience. It is based on the most recent research. It aims to give a gist of the brain’s principles of function, covering the brain’s evolutionary origin, how it develops, and how it copes in the modern world.

The best way to learn is to do things IRL that matter. School is a compromise and not really all that great. People motivated by actual need often can learn things that take years in school with middling results significantly faster and with better and deeper results.

Re:6 Weeks of Claude Code by ako on Sunday August 03, 2025 @05:47AM (#44775388)
And that is the best thing about AI, it allows you to do and try so much more in the limited time you have. If you have an idea, build it with AI, test it, see where it breaks. AI is going to be a big boost for education, because it allows for so much more experimentation and hands-on.
Re:6 Weeks of Claude Code by Archer6621 on Sunday August 03, 2025 @07:00AM (#44775690)
By using AI, you learn how to use AI, not necessarily how to build architecturally sound and maintainable software, so being able to do much more in a limited amount of time will not necessarily make you a more knowledgeable programmer, or at least that knowledge will most likely only be surface-level pattern recognition. It still needs to be combined with hands-on building your own thing, to truly understand the nuts and bolts of such projects.
Re:6 Weeks of Claude Code by lukan on Sunday August 03, 2025 @07:23AM (#44775803)
If you end up with a working project where you understand all the moving parts, I think AI is great for learning and the ultimate proof whether the learning was succesful if whether you can actually build (and ship) things.

So human teachers are good to have as well, but I remember they were of limited use for me when I was learning programming without AI. So many concepts they tried to teach me without having understood themself first. AI would have likely helped me to get better answers instead of, "because that is how you do it" when asking why to do something in a certain way.

So obviously I would have prefered competent teachers all the time and also now competent teachers with unlimited time instead of faulty AIs for the students, but in reality human time is limited and humans are flawed as well. So I don't see the doomsday expectations for the new generation of programmers. The ultimate goal, building something that works to the spec, did not change and horrible unmaintainable code was also shipped 20 years ago.

Re:6 Weeks of Claude Code by thunky on Sunday August 03, 2025 @08:42AM (#44776161)
> By using AI, you learn how to use AI, not necessarily how to build architecturally sound and maintainable software

> will not necessarily make you a more knowledgeable programmer

I think we'd better start separating "building software" from programming, because the act of programming is going to continue to get less and less valuable.

I would argue that programming has been very overvalued for a while even before AI. And the industry believes it's own hype with a healthy dose of elitism mixed in.

But now AI is removing the facade and it's showing that the idea and the architecture is actually the important part, not the coding if it.

Re:6 Weeks of Claude Code by OtomotO on Sunday August 03, 2025 @10:03AM (#44776662)
I find it super ironic that you talk about "the industry believing its own hype" and then continue with a love letter for AI.
Re:6 Weeks of Claude Code by thunky on Sunday August 03, 2025 @02:37PM (#44778641)
Ok. But most developers aren't building AI tech. Instead, they're coding a SPA or CRUD app or something else that's been done 10000 times before, but just doing it slightly differently. That's exactly why LLMs are so good at this kind of (programming) work.
Re:6 Weeks of Claude Code by skydhash on Sunday August 03, 2025 @03:26PM (#44778999)
I would say most people are dealing with tickets and meetings about the tickets more than they are actually spending time with their editor. It may be similar, but that 1 percent difference needs to be nailed down right, as that's where the business lifeline lays.

Also, not all dev jobs are web tech or AI tech.

Re:6 Weeks of Claude Code by ako on Sunday August 03, 2025 @12:34PM (#44777716)
I don't agree, to me switching from hand coded source code to ai coded source code is like going from a hand-saw to an electric-saw for your woodworking projects. In the end you still have to know woodworking, but you experiment much more, so you learn more.

Or maybe it's more like going from analog photography to digital photography. Whatever it is, you get more programming done.

Just like when you go from assembly to c to a memory managed language like java. It did some 6502 and 68000 assembly over 35 years ago, now nowbody knows assembly.

Re:6 Weeks of Claude Code by ModernMech on Sunday August 03, 2025 @02:36PM (#44778632)
> to me

Key words there. To you, it's a electric saw because you already know how to program, and that's the other person's point; it doesn't necessarily empower people to build software. You? Yes. Generally though when you hand the public an electric saw and say "have at it, build stuff" you end up with a lot of lost appendages.

Sadly, in this case the "lost appendages" are going to be man-decades of time spent undoing all the landmines vibecoders are going to plant around the digital commons. Which means AI even fails as a metaphorical "electric saw", because a good electric saw should strike fear into the user by promising mortal damage through misuse. AI has no such misuse deterrent, so people will freely misuse it until consequences swing back wildly, and the blast radius is community-scale.

> more like going from analog photography to digital photography. Whatever it is, you get more programming done.

By volume, the primary outcome of digital photography has been a deluge of pointless photographs to the extent we've had to invent new words to categorize them. "selfies". "sexts". "foodstagramming". Sure, AI will increase the actual programming being done, the same way digital photography gave us more photography art. But much more than that, AI will bring the equivalent of "foodstagramming" but for programs. Kind of like how the Apple App Store brought us some good apps, but at the same time 9 bajillion travel guides and flashlight apps. When you lower the bar you also open the flood gates.

Re:6 Weeks of Claude Code by handfuloflight on Sunday August 03, 2025 @03:40PM (#44779112)
> Sadly, in this case the "lost appendages" are going to be man-decades of time spent undoing all the landmines vibecoders are going to plant around the digital commons.

Aren't you being overly optimistic that these would even get traction?

Re:6 Weeks of Claude Code by ModernMech on Sunday August 03, 2025 @03:43PM (#44779132)
Pessimistic, but yeah. It's just my whole life has been a string of the absolute worst ideas being implemented at scale, so I don't see why this would buck the trend.
Re:6 Weeks of Claude Code by ako on Sunday August 03, 2025 @06:00PM (#44780204)
Being able to do it quicker and cheaper will often ensure more people will learn the basics. Electrical tools open up woodworking to more people, same with digital photography, more people take the effort to learn the basics. There will also be many more people making rubbish, but is that really a problem?

With ai it’s cheap and fast for a professional to ask the AI: what does this rubbish software do, and can you create me a more robust version following these guidelines.

Re:6 Weeks of Claude Code by majormajor on Sunday August 03, 2025 @07:01PM (#44780567)
> With ai it’s cheap and fast for a professional to ask the AI: what does this rubbish software do, and can you create me a more robust version following these guidelines.

This falls apart today with sufficiently complex software and also seems to require source availability (or perfect specifications).

One of the things I keep an eye out for in terms of "have LLMs actually cracked large-product complexity yet" (vs human-overseen patches or greenfield demos) is exactly that sort of re-implementation-and-improvement you talk about. Like a greenfield Photoshop substitute.

Re:6 Weeks of Claude Code by Archer6621 on Monday August 04, 2025 @07:12PM (#44792415)
Your last point is also something that happened when the big game engines such as Unity became free to use. All of a sudden, Steam Greenlight was getting flooded with gems such as "potato peeling simulator" et al. I suppose it is just a natural side effect of making things more accessible.
Re:6 Weeks of Claude Code by DrewADesign on Sunday August 03, 2025 @10:01AM (#44776650)
Yeah. The only, and I mean only non-social/networking advantages to universities stem from forced learning/reasoning about complex theoretical concepts that form the requisite base knowledge to learn the practical requirements of your field while on the job.

Trade schools and certificate programs are designed to churn out people with journeyman-level skills in some field. They repeatedly drill you on the practical day-in-day-out requirements, tasks, troubleshooting tools and techniques, etc. that you need to walk up to a job site and be useful. The fields generally have a predictable enough set of technical problems to deal with that a deep theoretical exploration is unnecessary. This is just as true for electricians and auto mechanics as it is for people doing limited but logistically complex technical work, like orchestrating a big fleet of windows workstations with all the Microsoft enterprise tools.

In software development and lots of other fields that require grappling with complex theoretical stuff, you really need both the practical and the theoretical background to be productive. That would be a ridiculous undertaking for a school, and it’s why we have internships/externships/jr positions.

The combination of these tools letting the seniors in a department do all of the work so companies don’t have to invest in interns/juniors so there’s no reliable entry point into the field, and there being an even bigger disconnect between what schools offer and the skills they need to compete, the industry has some rough days ahead and a whole lot of people trying to get a foothold in the industry right now are screwed. I’m kind of surprised how little so many people in tech seem to care about the impending rough road for entry-level folks in the industry. I guess it’s a combination of how little most higher level developers have to interact with them, and the fact that everybody was tripping over themselves to hire developers when a lot of seniors joined the industry.

Re:6 Weeks of Claude Code by ifwinterco on Sunday August 03, 2025 @03:54PM (#44779207)
It's not a particularly moral way to think, but if you're currently mid level or senior, the junior dev pipeline being cut off will be beneficial to you personally in a few years' time.

Potentially very beneficial, if it turns out software engineers are still needed but nobody has been training them for half a decade

Re:6 Weeks of Claude Code by DrewADesign on Monday August 04, 2025 @07:46AM (#44784519)
It’s clear that it harms those that get to keep their jobs less to some extent (though when you’ve got a glut of talent and few jobs, the only winners are employers because salaries tank eventually.) But frankly, the pervasiveness of that intense greed and self-absorption used to be anathema to the American software industry. Now it looks a lot more like a bunch of private equity bros than a bunch of people who stood to make good money selling creative solutions to the world’s problems. Even worse, the developers that built this business still think they’re part of the in-club, and too special and talented to get tossed out like a bag of moldy peaches. They’re wrong, and it’s sad to watch.