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Re:Stop killing games and the industry response by justinrubek on Monday July 07, 2025 @11:03AM (#44491123)
I detest this line of thinking. There are plenty of games that are playable for this length of time. I've played hundreds of hours of Factorio, and I am not even close to exhausting the experience. Terraria was a fine example, too.
Re:Stop killing games and the industry response by lofaszvanitt on Monday July 07, 2025 @04:00PM (#44494088)
It's time to learn how to let go of something that is akin to an addictive substance. I also spent countless hours playing MMOs. While I have fond memories of them, I was relieved when I managed to stop playing these exploitative games.

I agree that single player games and the day zero patch shenanigans must go in order to preserve them. But otherwise, I'm glad that after long years most of these games cannot be injected into your bloodstream anymore.

Re:Stop killing games and the industry response by lawlessone on Monday July 07, 2025 @06:10PM (#44495143)
Some people enjoy things you don't , calm down.
Re:Stop killing games and the industry response by lofaszvanitt on Tuesday July 08, 2025 @09:12AM (#44499644)
I'm calm. All I'm saying is that 5-10 years of exposure to a game is more than enough.
Re:Stop killing games and the industry response by efilife on Friday July 11, 2025 @12:40AM (#44528461)
You don't get to decide this
Re:Stop killing games and the industry response by archievillain on Tuesday July 08, 2025 @04:25AM (#44498143)
Well, the difference is that the MMOs are almost uniformly skinner boxes engaging in psychological warfare against each and every person that plays them, while Terraria is the videogame equivalent of going to a museum, seeing a beautiful painting, and remembering that there's endless joy to be found in the world.
Re:Stop killing games and the industry response by SentientNo4 on Wednesday July 09, 2025 @02:42PM (#44513472)
It's time you stop telling people how to enjoy things.