News for hackers. Stuff that matters.
Re:Servo in 2024: stats, features and donations by diath on Wednesday February 05, 2025 @03:37PM (#42954751)
Numerous video games have been doing precisely that for the past decade using CEF: https://en.wikipedia.org/wiki/Chromium_Embedded_Framework
Re:Servo in 2024: stats, features and donations by ZeWaka on Wednesday February 05, 2025 @04:51PM (#42955745)
s/o to CefGlue, the C# bindings: https://github.com/space-wizards/cefglue
Re:Servo in 2024: stats, features and donations by zeroq on Wednesday February 05, 2025 @05:25PM (#42956184)
and before that Scaleform!
Re:Servo in 2024: stats, features and donations by ChocolateGod on Wednesday February 05, 2025 @05:40PM (#42956392)
FiveM uses CEF and let's you replace much of the built in GTA V scaleform with it.

It's incredible what can be done but can be far less responsive than the scaleform it replaces, but this may partially be due to it being a third party mod to the game.

Re:Servo in 2024: stats, features and donations by promiseofbeans on Wednesday February 05, 2025 @07:00PM (#42957177)
Minecraft Bedrock uses React + a "web-like platform" (I assume this means they've just implemented the bits they needed) for their UI: https://github.com/Mojang/ore-ui
Re:Servo in 2024: stats, features and donations by samtheDamned on Wednesday February 05, 2025 @11:22PM (#42959051)
Bedrock's interface also feels slightly more sluggish than Java's, Though its definitely faster than the other examples here.
Re:Servo in 2024: stats, features and donations by KTibow on Thursday February 06, 2025 @09:16AM (#42962516)
Ironic when it's faster than Java almost every other way.
Re:Servo in 2024: stats, features and donations by petabyt on Wednesday February 05, 2025 @08:27PM (#42957817)
BeamNG does it, and their UI responsiveness is the worst I've ever seen. It runs at most 20fps and using it is straight up painful.