Re:Servo in 2024: stats, features and donations
by diath on Wednesday February 05, 2025 @03:37PM
(#42954751)
Numerous video games have been doing precisely that for the past decade using CEF: https://en.wikipedia.org/wiki/Chromium_Embedded_Framework
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Re:Servo in 2024: stats, features and donations
by ZeWaka on Wednesday February 05, 2025 @04:51PM
(#42955745)
s/o to CefGlue, the C# bindings: https://github.com/space-wizards/cefglue
Re:Servo in 2024: stats, features and donations
by zeroq on Wednesday February 05, 2025 @05:25PM
(#42956184)
and before that Scaleform!
Re:Servo in 2024: stats, features and donations
by ChocolateGod on Wednesday February 05, 2025 @05:40PM
(#42956392)
FiveM uses CEF and let's you replace much of the built in GTA V scaleform with it.
It's incredible what can be done but can be far less responsive than the scaleform it replaces, but this may partially be due to it being a third party mod to the game.
Re:Servo in 2024: stats, features and donations
by promiseofbeans on Wednesday February 05, 2025 @07:00PM
(#42957177)
Minecraft Bedrock uses React + a "web-like platform" (I assume this means they've just implemented the bits they needed) for their UI: https://github.com/Mojang/ore-ui
Re:Servo in 2024: stats, features and donations
by samtheDamned on Wednesday February 05, 2025 @11:22PM
(#42959051)
Bedrock's interface also feels slightly more sluggish than Java's, Though its definitely faster than the other examples here.