I think the obvious notable exception is Android, which is not going anywhere and which now has a fairly delightful development experience with Kotlin and Compose.
Kotlin folks have prevented Java support on purpose, only to be forced to update Java support, as Android slowly started to be frozen in time, thus Kotlin losing one of its selling points, Java compatibility, with everyone on JVM world moving beyond Java 8.
Go check any recent Android conference, and most likely there will be a few talks related to Compose performance and gotchas.
I guess they know there will always be someone else to fill the void, but certainly by the time of GearVR and later Stadia the whole games industry was wise to allowing any of FAANG near the crown jewels, which is a major factor in why software support for VR has been so unenthusiastic. This was not helped by Oculus hiring the old Scaleform execs who had just pissed off half the universe.