Re:Adam Curtis on the dangers of self-expression (2017)
by squigz on Saturday May 11, 2024 @04:28AM
(#40326824)
That makes sense, thank you!
Re:Adam Curtis on the dangers of self-expression (2017)
by keiferski on Saturday May 11, 2024 @04:37AM
(#40326861)
Your video game comment made me think: maybe the modern equivalent of the art scenario I mentioned is in commercial art like video games or movies, both of which still have genres and are often directly compared to each other – "Call of Duty is a better FPS than Medal of Honor," and so on.
Re:Adam Curtis on the dangers of self-expression (2017)
by smokel on Saturday May 11, 2024 @04:57AM
(#40326939)
It makes a lot more sense to consider Hollywood and video games as the proper successors to classical art, and to see contemporary art as only a small strand in the evolution of art.
Somehow someone managed to convince the world that Hollywood is not real art, but some other arbitrary weird stuff is.
(To avoid confusion, I personally love the arbitrary weird stuff.)
Re:Adam Curtis on the dangers of self-expression (2017)
by borgdefense on Saturday May 11, 2024 @07:12AM
(#40327423)
Youtube and tiktok also.
The world knows this is art but some bullshit artists, pun intended, in New York pretend like it is not. Then other bullshit artists in other cities follow what the bullshit artists in New York are doing because most aren't creative or free thinkers at all.
I love galleries personally but it is a class of non-creative, closed minded, bullshit artists at this point.
Re:Adam Curtis on the dangers of self-expression (2017)
by soco on Tuesday May 14, 2024 @05:30AM
(#40353234)
Also because those bullshit artists are aware the big money is in this bullshit world, so they give their best to get in and profit. You certainly don't get rich drawing for Bethesda, while in the art gallery business you maybe maybe maybe could.
Video games, movies, etc. typically do care more about skill and realism, but they're a different thing from "fine art", i.e., art in art galleries.