You can always choose a lower fidelity co-presence, but again if you are doing that why are you wearing the heavy goggles? Just get a discord server and watch on there. I think there are very real technical challenges to combining all of the important aspects, but it is also the category of experience I am most excited by.
They aren't used that much because it's a silly gimmick and nothing more. People don't roleplay nearly as much in actual VR experiences. Real life isn't Ready Player One, and real people may say they want this, but then they try it and never do it again.
It was neat to socialize with strangers in VR during covid lockdowns. It was instantly less neat when I could socialize with my real friends again. I don't have any friends from that period, and I was hanging out with VR strangers for tens of hours a weekend. There's just too many real, physical drawbacks to doing anything in VR that means unless you specifically crave the experience that ONLY VR can provide, like a driving simulator game, you don't really do it.
I've gone clubbing in VR. It's just not that special.
All the talk about AVP is full of people who seem to have zero understanding of what has existed for almost a decade in the VR space, don't seem very familiar with VR, and haven't tried to get friends and family to try VR. They all think Ready Player One, or The Matrix is right around the corner. Reality isn't magic.
For reference, VR is literally a game changer for Sim Racing, and even there most people don't care about it. Even then, it's only brought out occasionally, or for specific reasons. Headsets just suck, blocking your eyes with some form of screen will always suck for a social species like humans.
So why isn't it happening with Vision Pro? Because Apple hasn't shipped proper co-presence features. Vision Pro lacks a proper Avatar system like every other platform has, so they can't have apps like this, ergo they are left entirely with trying to convince people that solo experiences are a valid value proposition, all the while attempting to sell their headset as non-isolating.
Also, there's an IMAX app that actually simulates being in an IMAX theater. It's silly, but having the seats and railing and being able to look to the side and see the dim IMAX sign glowing on the wall goes a very, very long way. But for now there's not much you can do inside of it. I really,
The only thing that's really missing is the sound. The built-in speakers sound fantastic, but lack that low-end, guttural rumble that you can only get in a theater or with a very fancy home theater setup (which I don't have because I have a family, with a partner who's very noise-sensitive, and a house that's just not big enough to watch movies in without waking up my kid — I'd just never get to use it).
I haven't actually tried watching it hooked up to my homepods, which I'd guess would help. But yeah, the visual experience is remarkable. They can get there if they keep putting effort into it.
Visually? It looks far better than an IMAX screen. It's an order of magnitude better compared to watching 3D movies in a movie theater with '3d glasses'.
All it is missing is sound. It's no slouch, but you don't have a subwoofer :)
If the Vision Pro can soon replicate that experience they will print (even more) money and could lock the big film studios down forever pretty much.
That is the killer use case. Everything else seems like fluff.