lmao, in what world? Apple used to bring Epic games on stage during it presentations.
The difference between a gaming console and a phone is that your phone is in your pocket and the console isn't. Both provide libraries and tools for development, both provide support, both provide distribution channel, both provide free marketing, both provide and cultivate user base.
The main difference is: console makers have publishing divisions (that btw put even worse restrictions sometimes) and as of very recently started buying every developer they can afford.
That seems to be the full extent of their collaboration. No specific deals, no specific adjustments, just having them at PR events and nothing more.
The weirdest thing to me is they couldn't even come up with a deal with Microsoft and the Xbox streaming app when historically MS saved Apple's bacon at the most crucial time.
I'm not arguing about that. I'm saying that "carrying about each other" is a stretch.