Well, no. Pirated Switch games can be played on a hacked Switch or a flashcart with no emulation necessary. Common sense suggests emulation would be significantly more common, but can Nintendo prove that in court, or prove that the leak wouldn’t have happened without Yuzu’s existence?
Nintendo is making that argument on the basis that Yuzu's Patreon income skyrocketed when TOTK leaked online.
https://graphtreon.com/creator/yuzuteam
It checks out, TOTK leaked on May 1st 2023 and Yuzus monthly income rose from $19k to $45k throughout May, having never broken $25k previously.
Prescient comment marked as off-topic: https://github.com/yuzu-emu/yuzu/pull/10234#issuecomment-154...
We'll see. I'm not really sure there's anything they could have done better in that case as a positive defense if they had this in mind, though - like, releasing it not behind a timegate paywall could be an argument for actively destroy game sales even more, by that logic, and actively waiting until post-launch to release it could be argued to be around trying to extract more money from people to focus on it more.
I don't know if there were any other issues, but at least on that one, it doesn't seem like they needed deep knowledge of the game to try reworking it.
I mean, yes, they presumably turned a larger profit correlated to people going and buying it for something illegal, but it's not solely or even primarily used for that, people would be doing this without it, and they didn't have any involvement or encouragement that people do anything criminal with it.
I don't know of any similar cases where an emulator or say, a video player (for example Kodi) was held liable for increasing demand?
And maybe for developing homebrew games?
That. Literally doesn't make any logical sense. That's like arguing that if computers didn't exist, the leak would be fairly inconsequential ... or if electricity didn't exist, the leak would be fairly inconsequential.
Downloading yuzu and watching a YouTube video to get roms going is easier than obtaining a modded switch, that one is certain.
This is interesting, it'd be great to have a link to explain this matter more deeply.
This provision in the DMCA has been most often used against developers of unauthorized DVD copying software, Blu-ray copying software, etc; and the force of the legal argument has been well proven previously. It nearly killed RealPlayer when they made unauthorized software for DVD playback.
You can also see this law invoked in Apple v Psystar; when Apple sued Psystar for circumventing protections in macOS to allow running macOS on non-Apple hardware. That lawsuit was dragged all the way to the final appeal to SCOTUS - and Psystar was shredded the whole way. Expect Apple v Psystar to come up in a Nintendo vs Yuzu lawsuit; because running macOS on unapproved hardware sounds awfully similar to running games on unapproved hardware.
If Nintendo were to succeed invoking it here - emulation would be legal. Decrypting games would be illegal. Consoles before, say, the Wii (IIRC) would be free to emulate due to not being encrypted - but newer games, being encrypted, would be off-limits just like DVDs.
I would love for some clear indication that we have some digital rights left, but I am not certain the same reaction would not be possible to be replicated today.
However, Yuzu requires that you bring your own decryption keys obtained from your own Switch device; it cannot circumvent copy protections without that. The only circumvention code included in Yuzu is basically just standard 128-bit XTS-AES decryption code; it seems like a ruling that makes that code illegal to distribute would be a bad idea.
Psystar order granting permanent injunction: http://www.groklaw.net/pdf2/Psystar-242.pdf
DMCA 1201(a): https://www.law.cornell.edu/uscode/text/17/1201
Yuzu's crypto code: https://github.com/yuzu-emu/yuzu/tree/master/src/core/crypto
There's also the issue that, unlike prior emulators, Yuzu risks running afoul of DMCA anti-trafficking provisions for circumvention devices and software that uses circumvention devices. So, while per se emulating the Switch might be legal, decrypting the games may be illegal (as would software that is useless if it is unable to do that decryption).
Edit: Strongly recommend reading my follow up comment explaining historical precedent: https://news.ycombinator.com/item?id=39530558