Re:Generals.io – Capture enemy generals to defeat them
by fragmede on Monday December 25, 2023 @05:57PM
(#38767107)
Because it's interesting to know if my hypothetical video game similar to this is worth a few beers on a night, a fancy dinner, a year's salary, or enough to set me for life a la Microsoft's purchase of Minecraft. Depending on that information,
someone could choose to build a game as a labor of love, build a game as a for-profit venture (haha), or decide to go do something else with their life.
This thread has inspired me to do further research and explore monetizing/selling some of my side projects. I am curious how a ballpark sales value is useful...