The second bit simply says "third party service" - nothing stops you from doing the combined chat overlay locally and streaming the result.
Also, twitch is still very much the top dog, but you're right - they're actually having to compete against youtube now.
The spirit of the terms seems to be they don't want combined chat, and are relying on the fact that most streamers are not going to develop their own chat combining software.
If people try to get past this on a technicality, expect them to revise the conditions.
Why are you commenting on something you clearly know nothing about?
For the rest of us mere mortals who also know nothing, could you expand on your thoughts? Information is much more interesting than an internet slap fight :)
But, silly pedantry aside, my point still stands. It seems like Twitch doesn't want chats combined, regardless of the mechanism.
A huge majority of streamers rely on overlays provided by either the companies Streamlabs or StreamElements for things like displaying a chat on their stream, among others.
If, as a user, I think the video quality on another platform is superior to that on Twitch and knew that there was an alternative platform where I could watch the same thing at higher quality, the experience on Twitch is clearly less than that on the other platform. This breaches the first guideline.
> The second bit simply says "third party service"
And this is the real point: it simply says. It doesn't clearly specify, there is no definition of these terms. These vaguely/innocently worded hints will be enforced opaquely whenever they feel like it, without explanation of what, specifically, you did wrong.
I think that is either legalese or poor wording in the text of the actual guideline, The FAQ has this to say about personal use of chat combining software:
> The prohibition on third party tools only applies to content presented to viewers either on or off Twitch.
"tools" and "applies to content presented to viewers" I think gives an idea of how they will actually enforce this versus the "service" wording of the guideline
I doubt streamers would dual encode their streams anyway. They'd just use the lowest common denominator.
They write them like this deliberately -- so they can enforce them however they like, and there's nothing clear-cut so they are largely unaccountable. They're "guidelines" after all -- mere suggestions at things you might like to consider. You know, "guidelines", as in "your account has been closed due to your recent breach/es of the guidelines".
So, if I can't ensure that every person watching on OtherPlatform is having a measurably worse time than every person watching on Twitch, I'm risking my Twitch channel? Unless they came here for a bad time, I guess, so every Twitch viewer must be having the experience that they deem as more than or equal to every OtherPlatform viewer.
I guess if I can't comply with that then maybe I just don't have what it takes to be a god/Twitch streamer.
https://help.twitch.tv/s/article/simulcasting-guidelines?lan...
I don't think there's been an Antitrust complaint against Twitch though -- this complaint would have to be formally raised by a competing streaming platform though, unfortunately. It is not enough that it harms creators or consumers (Consumers cannot raise the antitrust issue -- due to quirks in the US law; it is only competing companies such as Youtube, Trovo, etc, whose competition would be harmed by their actions or the US government who can have standing to raise an antitrust complaint - Antitrust violations and anticompetitive behavior harm consumers and other companies indirectly but the courts only give standing to sue to the actual competitors).
Nothing is stopping the streamer, as a first party, from combining chats.
1st party: Twitch
2nd party: An entity Twitch has made an agreement with that lets them merge chats
3rd party: Everyone else
Many streamers are not technically adept. For them it would be easier to use a hypothetical Chat-Combiner-Third-Party-Service, but they are banned from that. They have to install some software on their computer (many cant), that software needs to be configured and nothing stops twich from pulling tricks ro break it. Basically they make it harder for streamers.
Even hitbox.tv, back when they tried to enter the fray, had live rewind, for instance.
That would also mean added complexity in the ingest server architecture, because large partners would probably be the first get access to the new hardware. While keeping smaller streamers on 720p 2Mbps or something to keep down costs.
https://en.wikipedia.org/wiki/Twitch_(service)#Amazon_subsid...
1) Due to some odd wording in the terms of what’s permissible, your stream can’t be lower quality than what you send to other platforms. Because YouTube offers a higher ingestion bandwidth rate (10+ Mbps) than Twitch (6 Mbps), someone appealing to both services that wants to send the maximum bitrate allowed for quality purposes or even with differing resolutions can be hit due to the technicality:
> otherwise degrading, the video quality on Twitch so that it’s worse than on other platforms would make the user’s experience on Twitch less than other services and, therefore, not meet these guidelines.
2) A popular tool for streamers who aren’t bound by exclusivity (anyone not Affiliate/Partner before this came out) used Restream to both stream to multiple platforms as well as integrate a combined chatroom, for example mixing YouTube and Twitch chats, will have to stop doing so. This sucks for viewer interactivity and would be a net negative to smaller streamers:
> You do not use third-party services that combine activity from other platforms or services on your Twitch stream during your Simulcast, such as merging chat or other features, to ensure the Twitch community is included in the entirety of the experience of your livestream.
So, this feels more like a bait and switch to generate positive PR when a lot of the conversation toward Twitch has been negative the past year, and less of an omission of no longer being the top dog of gaming streaming.
Source: https://help.twitch.tv/s/article/simulcasting-guidelines