Re:Documented source code for Elite on the NES
by pipes on Saturday October 07, 2023 @03:12AM
(#37799676)
But they removed trading slaves and narcotics! :)
(I think)
Re:Documented source code for Elite on the NES
by MarkMoxon on Saturday October 07, 2023 @06:45AM
(#37800617)
Indeed - "slaves" got changed to "robot slaves", while "narcotics" became "rare species" and "liquor/wines" became "beverages". You can still trade firearms, though, so its not entirely squeaky clean...
Re:Documented source code for Elite on the NES
by toast0 on Saturday October 07, 2023 @11:55AM
(#37802751)
Nintendo would have had a hell of a time censoring firearms from videogames. Nudity, slavery, narcotics, and alcohol are easy; violence and firearms form the basis of many/most popular video games.
Re:Documented source code for Elite on the NES
by pipes on Sunday October 08, 2023 @05:38PM
(#37814647)
I never understood why UK and Europe got probotector instead of contra, maybe it was due to Germany's very strict game censorship?
Re:Documented source code for Elite on the NES
by toast0 on Tuesday October 10, 2023 @05:37PM
(#37837922)
Yeah, that's my guess. Violence towards humans in video games was often prohibited in Germany, so drop it for the whole region, because two releases is hard.
Re:Documented source code for Elite on the NES
by dabeeeenster on Saturday October 07, 2023 @05:18AM
(#37800261)
Arch Elite is the pinnacle for sure.
Re:Documented source code for Elite on the NES
by chrisjj on Saturday October 07, 2023 @08:03PM
(#37806645)
> Arch Elite is the pinnacle for sure.
Aw, blush :)
- Chris Jordan, publisher of Arch Elite.
Re:Documented source code for Elite on the NES
by MarkMoxon on Saturday October 07, 2023 @06:52AM
(#37800650)
The quote is:
My greatest published achievements technically would have to be fitting BBC Cassette "Elite" into 32K of RAM including the screen, and later the Nintendo Entertainment System conversion of "Elite" that used a character mapped display and a single NES controller. The NES is my favourite published conversion and was not thought technically feasible until we'd done it.
See http://www.elitehomepage.org/archive/b5081501.htm for the full interviewI interpret this as meaning his favourite version is the BBC Micro cassette version, while his favourite conversion is the NES one. But I'm a BBC fanboy, so that might just be me being hopeful. :-)
Re:Documented source code for Elite on the NES
by chrisjj on Saturday October 07, 2023 @08:02PM
(#37806641)
> while his favourite conversion is the NES one
favourite /published/ conversion :)
Re:Documented source code for Elite on the NES
by bitwize on Saturday October 07, 2023 @11:08PM
(#37807572)
The CHR ROM on NES Elite was actually RAM... allowing for something akin to "bitmap mode" on the TI-99/4A or C64 where they can use the CHR memory as a framebuffer in which to draw those vector graphics.
(He liked the 32-bit Archimedes port the best overall.)