Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by RugnirViking on Friday September 15, 2023 @08:08AM
(#37521753)
How many such game development companies actually are there? I see a lot of aging engines out there, and companies that jumped to unreal, but I have by no means broad knowledge
[ Parent
| on HN ]
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by hokumguru on Friday September 15, 2023 @08:51AM
(#37522170)
Certainly not an expert but top studios like Bethesda and CDPR maintain their own engines with an order of magnitude less employees. They make games too.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by derstander on Friday September 15, 2023 @09:46AM
(#37522889)
CDPR seems to be switching to Unreal.
https://arstechnica.com/gaming/2022/03/the-witcher-will-retu...
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by grumple on Friday September 15, 2023 @09:52AM
(#37522968)
They also produce games that are very similar to their other games, with similar mechanics, while Unity has to support a far more diverse set of games (basically anything 2d or 3d), and presumably has to continually offer a wider set of cutting-edge features.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by 0x457 on Friday September 15, 2023 @02:05PM
(#37526937)
Given the state of Creation Engine, I wouldn't say that Bethesda maintains their engine well. CDPR is switching to Unreal. CP2077 launch issues were mainly due to their engine not being capable of handling such large games.
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by ChoGGi on Friday September 15, 2023 @08:59AM
(#37522245)
Off the top of my head, there's Larian Studios (bg3), and Haemimont Games (ja3).
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by aaarrm on Friday September 15, 2023 @10:37AM
(#37523703)
I know the devs of Hades have a custom engine and they are by no means a large studio
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by nylonstrung on Friday September 15, 2023 @11:49AM
(#37524895)
That's a 2D single-player game— it gets way harder if you're trying to emulate the feature set of Unreal/Unity
Source: game dev using unreal
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by intelVISA on Friday September 15, 2023 @11:47AM
(#37524867)
id Tech is pretty solid
Re:Unity’s New Pricing: A Wake-Up Call on the Importance of ...
by devnullbrain on Friday September 15, 2023 @12:58PM
(#37526037)
>aging engines
Gaming companies get a lot of crap for this - it seems unfair. The OS I'm using to write this is a relative newcomer at only 30 years old. Obviously, it has changed a lot in that time, but so have the engines. Most software doesn't get rewritten, it evolves.