Re:0AD, an open source historical RTS in development for 22 ...
by KptMarchewa on Friday May 26, 2023 @05:45PM
(#36089878)
On the other hand, specific, suboptimal pathfinding is like 80% of a Brood War charm. The game without die decades ago if dragoons and zerglings would blob optimally.
Re:0AD, an open source historical RTS in development for 22 ...
by nerdponx on Saturday May 27, 2023 @02:53AM
(#36092627)
Arguably, low tech pathfinding is what gave us the tower defense genre.
Re:0AD, an open source historical RTS in development for 22 ...
by en3r0 on Friday May 26, 2023 @06:12PM
(#36090121)
Remember playing that demo over and over as a kid! Really cool that you worked on it.
Re:0AD, an open source historical RTS in development for 22 ...
by Aeolun on Friday May 26, 2023 @07:38PM
(#36090697)
For what it’s worth, reading about one of the first true 3D RTS games (after Ground Control) at the time was really cool. Even if I never actually played the game.
Re:0AD, an open source historical RTS in development for 22 ...
by formerly_proven on Saturday May 27, 2023 @06:45AM
(#36093618)
> Ground Control
A surprisingly unknown title. Always wished it had a third campaign with base building or a level editor though.
Re:0AD, an open source historical RTS in development for 22 ...
by OOPMan on Saturday May 27, 2023 @10:42AM
(#36095206)
Ground Control and it's sequel were great. Battlezone 2042 was also pretty good
Re:0AD, an open source historical RTS in development for 22 ...
by NSMutableSet on Friday May 26, 2023 @09:01PM
(#36091122)
Dark Reign 1 was the first online game that I ever played, back in 1997. I still have the manual somewhere...
Re:0AD, an open source historical RTS in development for 22 ...
by trog on Saturday May 27, 2023 @01:18AM
(#36092273)
I worked on that game! Started at Auran about three months before it shipped. Fun times.
Re:0AD, an open source historical RTS in development for 22 ...
by gregoryl on Saturday May 27, 2023 @06:23AM
(#36093528)
Fantastic game!
Re:0AD, an open source historical RTS in development for 22 ...
by eiginn on Saturday May 27, 2023 @09:47AM
(#36094805)
Loved Dark Reign, I have the discs still, somewhere.
Just that one thing of having sub-par pathfinding made the game far worse, I'd guess at least a full point off a 10-point game rating. I believe we had to slow the whole pace of the game down because the player had to babysit units as they moved, which made the game far different from its extremely fast-paced predecessor and which the players expected from a sequel. I played DR2 again recently and it doesn't hold up almost solely due to pathfinding and the pacing that results.