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Re:Legend of Zelda game sells 10M copies in three days by dkersten on Thursday May 18, 2023 @11:38AM (#35989545)
> > more detail doesn't make a game better

> Have you played red dead redemption 2? The detail elevates the game to one of the greatest masterpieces of all time.

Absolutely. Graphics do have their place, but most games don’t need to be that extreme level of detail. For one, I played RDR2 on a stock PS4 and the level of detail and immersion was incredible, despite the hardware already being underpowered by the time RDR2 was released. Ie you can achieve the level of immersion and masterpiece without pushing the limits of graphics.

And the most successful game ever is still minecraft.

Re:Legend of Zelda game sells 10M copies in three days by pb7 on Thursday May 18, 2023 @01:05PM (#35990961)
As someone that first played it on a PS4 and then again recently on a maxed out PC, I can confidently say the immersion was superior on the better machine. In fact, I was salty that I first experienced it on such a gimped device.
Re:Legend of Zelda game sells 10M copies in three days by johnchristopher on Thursday May 18, 2023 @01:43PM (#35991522)
Yeah, I have a bit of regret first playing the Witness on an hd520 then PS4 then rtx2060 :/.
Re:Legend of Zelda game sells 10M copies in three days by mcluck on Thursday May 18, 2023 @06:38PM (#35995205)
I have the exact opposite experience when I get to play a game again with better graphics. It's like I get to experience it all over again, which is great
Re:Legend of Zelda game sells 10M copies in three days by johnchristopher on Friday May 19, 2023 @05:51PM (#36007246)
Good for you if have the time to replay the same game with different graphics. I don't, which sucks and which is why I'd rather play if first with best graphics.
Re:Legend of Zelda game sells 10M copies in three days by soulofmischief on Thursday May 18, 2023 @01:54PM (#35991642)
Yes, RDR2 is closer to a simulation than a game, and fidelity matters.

Rockstar knows their community. They spent around $1 in marketing for every $1 spent on the development of the game itself, totalling around $500mil, and the game paid for itself opening weekend with over $700mil in sales.

The studio has managed to master this sort of high-fidelity development while fully recuperating all costs, and fostering an incredibly loyal fan base. (Personal data point; replayed every single Rockstar title last year)

You cannot criticize such a company for delivering high-fidelity projects and pushing the edge. (You can criticize their working environment, however)

And without such companies blazing ahead, we wouldn't be currently undergoing a revolutionary phase in tech history as we explore the power of massively-parallel, computationally-intensive AI algorithms.

Re:Legend of Zelda game sells 10M copies in three days by dkersten on Thursday May 18, 2023 @02:22PM (#35992022)
Superior, sure. I’m not saying that better graphics aren’t, well, better.

But I am saying that it’s unnecessary for a deep immersive experience. I was equally immersed 20 years ago playing Gothic and Oblivion as I am playing recent games, graphically speaking. IMHO the differences only become apparent if you play the same game with different visuals, as you did playing RDR2 on PS4 and again on PC.

It’s also worth remembering that the vast majority of players also don’t have access to a maxed out PC.

Re:Legend of Zelda game sells 10M copies in three days by Fricken on Thursday May 18, 2023 @01:24PM (#35991266)
No video game has made it to the other side of the uncanny Valley. That's the trouble with realism.
Re:Legend of Zelda game sells 10M copies in three days by jdironman on Friday May 19, 2023 @02:29AM (#35998486)
There is one coming out I think called Unrecorded which to me looks quiet uncanny and close to actual body cam footage / realism. It's in dev anyways.