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Re:Legend of Zelda game sells 10M copies in three days by soulofmischief on Thursday May 18, 2023 @01:54PM (#35991642)
Yes, RDR2 is closer to a simulation than a game, and fidelity matters.

Rockstar knows their community. They spent around $1 in marketing for every $1 spent on the development of the game itself, totalling around $500mil, and the game paid for itself opening weekend with over $700mil in sales.

The studio has managed to master this sort of high-fidelity development while fully recuperating all costs, and fostering an incredibly loyal fan base. (Personal data point; replayed every single Rockstar title last year)

You cannot criticize such a company for delivering high-fidelity projects and pushing the edge. (You can criticize their working environment, however)

And without such companies blazing ahead, we wouldn't be currently undergoing a revolutionary phase in tech history as we explore the power of massively-parallel, computationally-intensive AI algorithms.

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