Re:The Legend of Zelda: Tears of the Kingdom Release
by zimpenfish on Friday May 12, 2023 @03:45AM
(#35913211)
> striking a deal with Samsung for using their Exynos chips
The fantasy world where they do a deal with Apple for M2 SOCs (or even just get bought wholesale by Apple.)
Re:The Legend of Zelda: Tears of the Kingdom Release
by Cthulhu_ on Friday May 12, 2023 @04:22AM
(#35913454)
> (or even just get bought wholesale by Apple.)
This is a crazy idea but... it might end up becoming reality. I don't see Nintendo selling any time soon though, it's been very independent for a very long time, to the point where it was huge when they released some things for smartphones (pokemon go, super mario jump, etc).
That said, Apple's been trying some things with gaming (they pushed gaming as one of the use cases for the Apple TV), but then I realize they already have one of the biggest gaming platforms in the world with the iphone.
Re:The Legend of Zelda: Tears of the Kingdom Release
by peanuty1 on Friday May 12, 2023 @04:54AM
(#35913645)
Apple seems very uninterested in gaming on Mac.
Re:The Legend of Zelda: Tears of the Kingdom Release
by lrvick on Friday May 12, 2023 @06:35AM
(#35914337)
You just gave me chills. That would 100% be the thing that would push me to piracy so I never give Nintendo money again.
So you can enjoy the same titles on the go as you can on the TV, and you could still use the Switch on the TV, but there would be an alternative for people who want a more high fidelity, fluid experience on a TV or a monitor.
It doesn't even have to be that much more powerful. Even when sticking to the same vendor, a 2018 Nvidia ARM chip had roughly 3-4x the CPU power and 10x the GPU power of the Switch, in a 15-60W power budget. This would be fine for a console that's always plugged into the power mains.
Going to more midrange vendors like Rockchip or Mediatek, or - and this is a long shot - striking a deal with Samsung for using their Exynos chips would probably yield a lower cost device but still net a 4-5x increase in gaming performance.
Emulation has proven that the games are not tied so tightly to their hardware platform for switching to a more modern architecture while maintaining compatibility to be an issue. Even without first-party involvement people have been running Switch games on mobile Android devices with a good processor.