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Re:Microsoft has laid off entire teams behind Virtual, Mixed... by echelon on Saturday January 21, 2023 @09:58PM (#34473754)
VRChat is winning VR.

Despite there being a few alternatives (Neos, Chillout, etc.), nothing reaches the scale of VRChat's community, platform, and developer ecosystem.

Whoever buys VRChat wins VR.

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by transcriptase on Saturday January 21, 2023 @10:31PM (#34473957)
Whoever buys VRChat will impose publicly-traded-tech-giant-“can’t upset the investors, Washington, or the media” guidelines/DMCA to it, and ruin it in the span of two years.

It’s popular because you can do whatever you want, which is the antithesis of companies like Alphabet/Microsoft/Meta.

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by troymc on Saturday January 21, 2023 @10:21PM (#34473901)
There's also Rec Room, with a similar number of monthly active users.

More numbers can be found at https://www.metaversed.consulting/blog/metaverse-universe-q1...

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by KVFinn on Sunday January 22, 2023 @12:00AM (#34474467)
Yup. They both have social and game/physical aspects but each excels at the opposite. It's interesting to compare the Among Us and Fall Guys implementations in each.

Together they basically make up a basic Meta Verse already.

AltSpace and many others were actually pretty comparable technically, for a time anyway. Just never hit critical mass

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by charcircuit on Sunday January 22, 2023 @01:08AM (#34474837)
>VRChat is winning VR.

>nothing reaches the scale of VRChat's community, platform, and developer ecosystem.

Neos and Chillout require VR. Most VRChat players play the game without VR.

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by andybak on Sunday January 22, 2023 @02:44AM (#34475275)
Source?
Re:Microsoft has laid off entire teams behind Virtual, Mixed... by charcircuit on Sunday January 22, 2023 @04:53AM (#34475866)
https://metrics.vrchat.community

Look at the last graph which compares the total vrchat player count to the steam player count. All non Steam users are Quest users. There are more Steam users than Quest users even that the Quest is a much bigger VR platform than PCVR. The Steam player count is so high because it is counting desktop users who do not use VR.

This data does not support my argumunt that most vrchat players play on desktop. I would be curious about focusing on just the Steam users and seeing what percentage of them used VR.

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by ScottEvtuch on Sunday January 22, 2023 @10:04AM (#34478002)
If you buy the game on Steam but play using a Quest don't you count as a Steam user? It would launch using SteamVR.
Re:Microsoft has laid off entire teams behind Virtual, Mixed... by charcircuit on Sunday January 22, 2023 @02:52PM (#34481542)
Only if you launch the Steam version of the game.
Re:Microsoft has laid off entire teams behind Virtual, Mixed... by andybak on Monday January 23, 2023 @06:10AM (#34487503)
OK. So there's a lot of assumptions there. I won't get into whether I agree or disagree with your conclusion but I would say your original statement made it sound much more factual than it turned out to be.
Re:Microsoft has laid off entire teams behind Virtual, Mixed... by brodokk on Sunday January 22, 2023 @08:04AM (#34476966)
Sorry to say but you can play Neos and Chillout without VR. Source? Just simply check the steam page of both...

I can only talk about neos, most players play in VR yes. (Source from the API directly)

For Chillout I don't know how to check this infromation

Re:Microsoft has laid off entire teams behind Virtual, Mixed... by jhou2 on Sunday January 22, 2023 @01:18AM (#34474900)
Eventually every app becomes chat.