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Re:Guitar Effects Guidebook, Vol. 20 [pdf] by roblh on Saturday January 07, 2023 @11:53AM (#34289861)
As a gigging musician, it’s blown my mind how far digital effects have come, specifically amps and pedals. For years I had a fairly extensive collection of pedals, which has now been almost completely replaced by a Line 6 helix pedal that does absolutely everything. People are never gonna stop using analog pedals cause they’re a ton of fun, but from a purely practical perspective, we’re finally at the point where modelling really is indistinguishable from the real thing.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by stev-0 on Saturday January 07, 2023 @12:35PM (#34290406)
It isn’t. People saying modeling is indistinguishable from analog gear are just incorrect.

For a touring musician the modeling route is just WAY better. Recalling your sound night after night without working with sensitive and fiddle equipment great.The bottleneck for sound quality is always FoH and never your rig. A Kemper or helix is the better option for nearly everyone.

That being said, I wouldn’t ever use modeling in the studio. Stumbling upon a great sound when exploring doesn’t happen in the same way. Editing patches becomes a chore and analysis paralysis becomes a force of destruction.

Recalling that sound in a live setting though…

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by djaychela on Saturday January 07, 2023 @12:41PM (#34290477)
>It isn’t. People saying modeling is indistinguishable from analog gear are just incorrect.

I hear this a lot, but I've never actually seen any proper testing done on this.

Personally, I think the early stuff (Digitech 2120, etc) wasn't good enough. I did use it (and loved it when gigging for exactly the reasons you outline) and it was great, but there were some elements of it that weren't as good as the 'real' thing. Ironically the Wah was the weakest part of that particular rack unit, and it was the only analogue thing in there!

However, now I don't think there's any reason why you'd take the stomp boxes over a Helix. I've done some back-to-back testing with some of the pieces of gear, and I can't tell the difference.

I agree about editing - it's certainly not the same experience as a bunch of pedals, but in every other area, it's a no-brainer for me, including in the studio.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by brudgers on Saturday January 07, 2023 @05:59PM (#34293924)
To me, most of digital versus analog arguments are more this-is-better-for-me than anything else.

I mean an old friend just linked me their bandcamp. It has a few dozen songs that sound great. Turns out half were made with only a Kaossillator Pro. The other half with only an original Kaossillator.

Working that way wouldn’t work for me, but it works for Sy. And ordinary folks would say that’s a poor way to make songs.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by TheCleric on Saturday January 07, 2023 @06:44PM (#34294322)
Completely agree. I coincidentally got through the King of Tone wait-list right after the Helix released its update with its own version. I hooked them up side by side and they both sounded great. So I sold the KoT to a friend at cost.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by IAmGraydon on Saturday January 07, 2023 @02:44PM (#34291847)
That's actually the opposite of what most guitarists would say from my experience. As a gigging guitarist, modelers still sound weak and anemic in a live mix. I always hated hauling around a 100 watt full or half stack tube amp to my gigs, but it's worth it in terms of mix and tone. Modelers seem to work in a live setting when you need a very clinical sound and are playing large venues with excellent sound systems. Meshuggah is a great example, and there's a trend in progressive/math metal bands to use modelers for this very reason - they do cold/surgical/highly distorted sounds well.

In a studio, I'll use a good modeler all day long. Going direct and modeling in the box is the best - you can change your virtual amp and cab after recording to get the perfect sound/mix. You would never be able to tell the difference in the right hands.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by sickcodebruh on Saturday January 07, 2023 @02:51PM (#34291922)
I’ve been using an FM3 through a Fryette Power Station 100 into a 4x12 and it’s pretty awesome. I’ve only used it for rehearsals so far but it sounds better (subjectively) than my main tube amp. This to me is a good option for folks who want to go the modeling option live but aren’t down with running it through the PA.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by IAmGraydon on Saturday January 07, 2023 @03:05PM (#34292085)
Definitely. I was talking more about going direct to FOH with a modeler. Using one as a preamp into a tube power amplifier works well in my experience as long as you disable the internal cabinet modeling.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by sickcodebruh on Saturday January 07, 2023 @02:45PM (#34291856)
I really appreciate modeling in a recording setting, at least so far with metal tones. It gives me significantly more control, faster, without getting my head blown off by a 4x12, and without ever leaving my desk. And recall! A dream come true. Editing with the Fractal software is pretty painless, no more of a chore than swapping amps and cabs and mics and preamps in a studio.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by TheRealPomax on Saturday January 07, 2023 @04:58PM (#34293338)
> It isn’t. People saying modeling is indistinguishable from analog gear are just incorrect.

Blind experiments with long time musicians keep showing this claim to be flat out wrong, over and over.

Playing on a Kemper with a Helix, when set up properly (and that's hardly a science anymore, tons of people have done the preset tweaking for us by now), is simply indistinguishable from analog.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by TheOtherHobbes on Saturday January 07, 2023 @07:03PM (#34294476)
It depends on your ears. I specifically excluded the Line 6 because I just didn't like the sound. I can imagine getting on better with more sophisticated modelling, but guitar isn't a main interest at the moment so I can't justify the money or (more importantly) the time.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by ajross on Saturday January 07, 2023 @08:26PM (#34295019)
> It isn’t. People saying modeling is indistinguishable from analog gear are just incorrect.

It's actually the opposite. Modelling can absolutely reproduce any audible effect you can find or imagine.

What is true is that, for any specific effect or device or technique, there probably isn't a ready-made model for it. Or there is, but it's for some variant of the amp that the software author used and not the one you want. Modelling is expensive in engineering time.

But if you just want a stable of high quality effects from which to assemble audio for recording or performance, analog junk frankly has nothing to offer in the modern world.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by utopcell on Saturday January 07, 2023 @10:41PM (#34295802)
Mark Knopfler from Dire Straits plays a Kemper though.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by sickcodebruh on Saturday January 07, 2023 @12:01PM (#34289985)
Same! I recently acquired a Fractal FM3, the most basic floor version of their Axe FX3, and it won me over very quickly. I’ve been a tube amp purist for many years but this thing sounds so good and simplified my live and recording workflows dramatically. Even without its magically incredible effects, it was amazing, but I was blown away when I started digging deeper.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by krat0sprakhar on Saturday January 07, 2023 @01:16PM (#34290838)
Acquired the Fractal FM3 last month as well and it has been amazing. So much to explore and learn! I really feel this is easily the best time to be guitar player. So much awesome gear that is easily accessible. I love it!
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jimnotgym on Saturday January 07, 2023 @03:06PM (#34292090)
> I really feel this is easily the best time to be guitar player.

I tell you what I'll trade you the gear for the chance to play the Marquis club in the 60's! There was so much to learn about what guitars could do back then.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by eweise on Saturday January 07, 2023 @07:25PM (#34294641)
I don't know. I just listened to some it examples on the web and the cleanish sounds still don't match the sound of a real amp to my ears. Although if was in a cover band, I'd definitely use one since it can cover so many different sounds.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by balfirevic on Saturday January 07, 2023 @08:03PM (#34294890)
Are you comparing it to the mic'd sound of the real amp?
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by eweise on Saturday January 07, 2023 @08:09PM (#34294929)
Yes. Also there may be much better bass amp simulators out there, but the ones that come with logic don't come anywhere close to the sound I get direct from my Mesa TT-800.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jcpst on Saturday January 07, 2023 @02:11PM (#34291489)
> we’re finally at the point where modelling really is indistinguishable from the real thing.

I’d love to experience this, but so far it still seems like the technology is more in the “good enough for most people/situations” rather than indistinguishable.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by etse on Saturday January 07, 2023 @02:36PM (#34291763)
What about the modeling sound in particular fails indistinguishable? My ears aren't trained enough.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jcpst on Saturday January 07, 2023 @04:15PM (#34292893)
This was mentioned is a sibling comment, but I’ll 2nd that it matters more on a bluesy/rock style tone. It’s right when the power amp is starting to get saturated.

On a modeling amp, I have not heard one that doesn’t introduce extra digital artifacts into the tone. It’s like the difference between GCI and IRL.

Another is on the other end of the amplitude spectrum, very quiet playing, where I hear extra digital artifacts introduced.

As the other poster mentioned though, these differences may not come across at all in a metal/pop setting.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by markmark on Sunday January 08, 2023 @12:31AM (#34296367)
Everyone thinks they can tell the difference until they do a blind test.
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jcpst on Sunday January 08, 2023 @11:03AM (#34300181)
That is true- this is a good callout. You’re brain does a lot to convince you of the difference when you know the source of what you’re hearing.

But there are always exceptions. As someone that worked as a recording engineer for 7 years, and spent time intentionally training my ears with blind tests, I can tell you that there is a definite aural difference between a real tube guitar amp and a modeling amp. Other recording engineers I assisted could hear it too.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jimnotgym on Saturday January 07, 2023 @03:01PM (#34292040)
In my limited experience(and I haven't tried the expensive stuff like Kemper or Neural dsp), the difference is most apparent to the player in the way amp and effects react to playing dynamics. For a blues player sat 'on the edge of overdrive' the effect of injecting emotion into ones playing comes through the amp in a way I couldn't get with a digital amp. This the affects the players response. I feel like a million dollars through my Fender Twin. I close my eyes and channel my Stevie Ray. It didn't happen to me through a Boss Katana. If you were paying to listen to me (as if), you would get better vfm from the tube amp.

If I played metal, or was backing a pop group, one pedal di'd to the desk sounds like the dream

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by neoromantique on Saturday January 07, 2023 @04:39PM (#34293143)
I ditched my amps for Neural DSP VST' and I play somewhat similar stuff. I recommend trying them out, especially "Tone King Imperial MKII" (there's a free trial available).
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by jimnotgym on Saturday January 07, 2023 @04:48PM (#34293241)
That is really interesting. Can I ask a couple of things? What do you do for monitoring? What about amp induced sustain, do you lose that?
Re:Guitar Effects Guidebook, Vol. 20 [pdf] by neoromantique on Sunday January 08, 2023 @06:24AM (#34298175)
>What do you do for monitoring?

I don't play live so for me it isn't an issue, I just have set of monitor speakers to play on.

>amp induced sustain

As in Feedback? This too is applicable primarily for live setting, but I don't know how well it'd work as I haven't tried it.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by Raidion on Saturday January 07, 2023 @09:52PM (#34295532)
I run a mid range POD HD500X, it's really really nice to not have to play around with it a ton (presets are great) and you can still get pretty close to what you're looking for without ever having to buy more gear (at least amps/pedals, guitar still matters a ton).

I think my favorite thing about it is that it just allows me to play more. I run my computer output through the rig, so everything comes out my headphones. This means I can play rock as "loud" as I want, with any song on the planet, and the whole house can be sleeping. Very much worth the trade offs for someone who just wants to play and not geek out about gear.

Re:Guitar Effects Guidebook, Vol. 20 [pdf] by vibrolax on Saturday January 07, 2023 @03:16PM (#34292226)
I used an Alesis Quadraverb GT with an ART X-11 midi foot switch since 1991. I love great sounding pedals as much as the next guitarist, but I really didn't enjoy the care and feeding of a pedal board (those were pretty much all DIY in that era). The Alesis is still working 100% at age 32.