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Re:Microsoft Workers to Form Company’s First Union in the U.S. by triceratops on Wednesday January 04, 2023 @10:04AM (#34246288)
Why would you think that's fair? We don't choose our talents nor our passions. You should get a decent share of however much value you create. How much you like your job doesn't come into it because it's random.
Re:Microsoft Workers to Form Company’s First Union in the U.S. by nonethewiser on Wednesday January 04, 2023 @10:11AM (#34246388)
Because not only is it consensual, but developers are actively sacrificing things to be in the game industry. When you have alternatives you aren't being exploited.
Re:Microsoft Workers to Form Company’s First Union in the U.S. by triceratops on Wednesday January 04, 2023 @10:47AM (#34246921)
Shrug I would hate to work in the game industry. I've made games as hobby projects. In all honesty, they're the most boring kind of programming I've done. Game testing sounds even worse.

My current work is pretty boring to other people, but I like it. Would it be right for someone in my role who hates the work to make more money?

Re:Microsoft Workers to Form Company’s First Union in the U.S. by ctvo on Wednesday January 04, 2023 @10:48AM (#34246946)
> When you have alternatives you aren't being exploited.

That's a narrow definition. Perhaps a better definition is when the other party knows you don't have leverage and takes advantage of it, you're being exploited.

Paying you little, knowing you'd work for a low wage because this is your passion? Exploitation.

Horrible working conditions, wages, and abuse knowing you're an illegal immigrant with no recourse? Exploitation.

Knowing you need the job for visa purposes and asking you to come in for a 2am code review because a new CEO wants to feel like an engineer? Exploitation.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by JumpCrisscross on Wednesday January 04, 2023 @11:36AM (#34247743)
> Paying you little, knowing you'd work for a low wage because this is your passion?

Closer to paying you little because there are others who will accept those low wages.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by somedude895 on Wednesday January 04, 2023 @11:01AM (#34247153)
One of these examples is so unlike the other two that it's outrageous.
Re:Microsoft Workers to Form Company’s First Union in the U.S. by Manuel_D on Wednesday January 04, 2023 @11:56AM (#34248064)
> Horrible working conditions, wages, and abuse knowing you're an illegal immigrant with no recourse? Exploitation.

Yes. This scenario includes factors that are depriving the worker of agency, chiefly the lack of recourse due to their illegal immigrant status.

> Paying you little, knowing you'd work for a low wage because this is your passion? Exploitation.

No. If the worker is passionate about their job and is willing to tolerate low wages and long hours that's their decision. Agency is not being deprived. The worker should rethink whether working in their dream field is a good decision, and change jobs. If enough people do it, then the company will not be able to fill positions and will have to change labor practices or close shop. But, chances are, there's plenty of people willing to fill this role and the company is simply following the labor market.

> Knowing you need the job for visa purposes and asking you to come in for a 2am code review because a new CEO wants to feel like an engineer? Exploitation.

Maybe. Was this part of the job description? Some companies are upfront about expectations around crunch time or oncall responsibility. Others are not. Are there factors limiting a worker's agency? I'd say it'd be exploitative to change the work responsibilities on someone who has limited agency to change jobs. An H1B worker whose residency is tied to employment, as you suggest, I would consider exploitative.

Most video game development falls in the middle category. The whole industry has a widespread reputation for demanding crunch time - I don't think one would reasonably say they were deceived if asked to crunch near release. They also have skills that are in demand with plenty of other fields. Heck, the company I work in now acquired a video game studio to work on a 3D Geodesy UI, and everyone's salary basically doubled and they were able to work roughly 9-5.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by cmiles74 on Wednesday January 04, 2023 @11:21AM (#34247506)
Industry should pay more for people that motivated to do the work. That this level of motivation would be used against employees strikes me as more of an indicator that there is a problem with the industry, perhaps collusion among the big players to keep wages low.

That kind of thing (collusion by big players to keep wages low) strikes me as exploitative.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by rattlesnakedave on Wednesday January 04, 2023 @10:36AM (#34246784)
> We don't choose our talents nor our passions

You choose your job, though. I'm not overly passionate about what I do, but do it for the stress:compensation ratio.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by triceratops on Wednesday January 04, 2023 @10:39AM (#34246820)
That's exactly my point. There are people who do the same job as you and love it. They may not even feel stress. Should they be paid less than you?
Re:Microsoft Workers to Form Company’s First Union in the U.S. by mbesto on Wednesday January 04, 2023 @11:02AM (#34247179)
Gaming software engineers, relative to a FAANG engineer for example, are willing to work for less money, work in worse conditions due to a tradeoff for working in a field they are fanatically passionate about. It doesn't matter whether they should or should not be, it just is. That's what those engineers are willing to do. Gaming companies exploit this for profit. If you were a for-profit organization you would do the same - the market is telling you to do it. Whether that is evil or not is up for you to decide.

Same thing happens in fashion, media and entertainment.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by pixl97 on Wednesday January 04, 2023 @03:02PM (#34250619)
>Same thing happens in fashion, media and entertainment.

And many of those industries unionized to prevent the systematic abuse!

If there was a headline

"Abuser abused many girlfriends in a row" you'd excuse their behavior saying there are plenty of other guys out there they could go with instead.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by mbesto on Wednesday January 04, 2023 @07:45PM (#34254254)
> you'd excuse their behavior saying there are plenty of other guys out there they could go with instead.

Where was I excusing it? I was simply laying out the market reality. If you want to say certain classes of professions "deserve" less or more money, then shouldn't we expand this discussion to all professions (teachers, doctors, lawyers, etc.)? No one is really saying they deserve less, but rather that this is the market reality.

If gaming devs want to unionize then that's their prerogative.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by Ntrails on Wednesday January 04, 2023 @11:02AM (#34247180)
The answer is as simple as supply and demand.

If there are 200,000 devs who want to work in game dev and 4,000 roles then wages will be depressed by over-supply. This is observable in all sorts of industries, often bordering on exploitation of people who desperately want to work in a specific area and are willing to work on low/no wages to get experience.

You'll also see companies over-paying when key skills are hard to source as the natural complement.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by PathOfEclipse on Wednesday January 04, 2023 @11:04AM (#34247220)
You're reaching into "cosmic justice" territory, which is a really bad place to be. It's not up to you or anyone else to fix the fact that the universe is inherently "unfair" (re: people with different passions, dispositions, and life situations), and certainly giving any entity sufficient power to attempt to solve for cosmic injustice is simply paving a road to tyranny with golden intentions.
Re:Microsoft Workers to Form Company’s First Union in the U.S. by jjj123 on Wednesday January 04, 2023 @11:58AM (#34248109)
Well right now there are existing entities with too much power, unions provide a second (less) powerful entity to balance the unchecked power of corporate leaders.

It’s not about correcting a cosmic wrong, it’s about people wanting more power and using a tool to get it.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by PathOfEclipse on Wednesday January 04, 2023 @12:55PM (#34248955)
It really is, though, about correcting cosmic wrongs, because it is the world view you must first hold to believe something "unjust" is occurring when someone voluntarily bargains to work long hours for lower pay to be able to work their dream job. The next step is to pass legislation or push for judicial or executive action to try to "correct" for the injustice. The U.S. already has several very counter-productive pro-union labor laws it has accumulated over the years, and, under democrat presidents like Obama and Biden, the NLRB rules heavily in favor of unions:

https://cei.org/blog/biden-says-he-wants-to-be-the-most-pro-...

https://www.nationalreview.com/2015/12/adversarial-labor-law...

These laws and actions don't make the world more just. On the contrary, they just add new injustices on top of the old ones: https://www.youtube.com/watch?v=xzYgiOC9cj4

Re:Microsoft Workers to Form Company’s First Union in the U.S. by triceratops on Wednesday January 04, 2023 @06:50PM (#34253738)
Not at all. I just object to the toxic idea that professions should pay more or less based on how much much people like doing them. Justify salaries based on supply and demand, and value creation.

"Your job is fun/cool/meaningful whereas my work makes me hate myself. Therefore, I deserve more money than you" is an awfully sour worldview.

Working conditions or health and safety, are not up for debate no matter how amazing or terrible the job is.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by mbesto on Wednesday January 04, 2023 @07:48PM (#34254298)
> should pay more or less based on how much much people like doing them. Justify salaries based on supply and demand, and value creation.

Reread your sentence and think real hard about it because you're saying the same thing, you're just conflating the premise. Gaming devs ARE based on supply and demand. As one of the other comments points out, the demand is outsized relative to other developer positions (e.g. SaaS dev). Simple supply and demand tells us if the demand is higher, then the price goes down. There ya go.

> Therefore, I deserve more money than you

No one is saying this.

Re:Microsoft Workers to Form Company’s First Union in the U.S. by triceratops on Thursday January 05, 2023 @03:05PM (#34265730)
> you're saying the same thing, you're just conflating the premise

I understand the effect of passion on supply. You might think I'm making a distinction without a difference but I disagree. We shouldn't normalize the idea that well-paying work has to be unpleasant. "It's called 'work' because it's not fun" is a harmful idea.

> No one is saying this.

Read the comment I originally responded to: https://news.ycombinator.com/item?id=34245152

Re:Microsoft Workers to Form Company’s First Union in the U.S. by lukas099 on Wednesday January 04, 2023 @11:35AM (#34247723)
Should they be paid less is not the right question. The question is would they be willing to do it for less, and the answer is probably yes.