Seems like Meta has done that
Instead of Macintosh, I might point at Commodore. Affordable hardware with success in some niches like video production, but poor broader acceptance beyond gaming markets. Weirdly out of touch management with a yearning to be accepted by stuffy business types, but completely misjudging wants and needs. With Quest Pro I get vibes of the Commodore 128, a game machine trying and failing to be a Serious Business Device.
But I don’t feel like I’ve missed anything by not having a VR headset. Like the product direction was very clear for oculus, had lots of buy in from devs… then it was bought by Facebook and became so much muddier. (“We’re going to use it in the meta-verse for boring work stuff” VR will be everything).
You need an exciting killer app for these things and they need to be commodity hardware. I’m guessing the best thing anyone could do for VR is give up all their patents.
Oculus without facebook would have probably sold me multiple pieces of hardware right now.
With Facebook however, I'll never touch the stuff.
I do appreciate your take on the original Macintosh.
VR has never been ahead of its time in that it’s never had a time. It still hasn’t made its way into any sort of popular acceptance. The gaming industry is the only space in which it has made significant strides. If VR circles back around to popular acceptance of something like Carmack’s vision (like the Mac has done with Job’s) your point will be valid.
As it stands, Carmack’s vision failed, and Meta continues to experiment and R&D with different directions. Carmack’s decision to leave more closely aligns with the ideas expressed in the comment that started this IMO.
I’m literally invested in Meta’s endeavors here. (FMET through Fidelity Investments.) The previous sentence is just communicating my bias that I think they have the right idea in the long run.