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Re:The Gates of Argonath from the LotR in VR 50 FPS Using UE5.1 by astrange on Thursday December 15, 2022 @08:25AM (#33999151)
> people making the models can get away with "questionable copyright", "legal gray area", etc. kind of talk.

Where are they saying that? Nobody thinks it's a gray area, they think it's explicitly legal and they're probably right too. Claiming it's a copyright violation is actually a rather weak case artists are just saying is obvious.

Microsoft has licensed DALL-E. They're not venturing into legal gray areas.

Re:The Gates of Argonath from the LotR in VR 50 FPS Using UE5.1 by mejutoco on Thursday December 15, 2022 @08:36AM (#33999283)
Well, I think it is a grey area.

The argument I heard most often goes along the lines of: "people also learn from a lot of examples and other artists, and that is not copyrighted".

It is an interesting argument, but AI is not people and the argument could easily be the opposite (not taking sides here). They might think it is legal, but it is far from clear, IMHO.

IANAL, but it will be interesting to see if this is enforceable and by whom.

Re:The Gates of Argonath from the LotR in VR 50 FPS Using UE5.1 by zimpenfish on Thursday December 15, 2022 @09:41AM (#34000176)
> Microsoft [...] not venturing into legal gray areas.

Their history as litigation defendants would suggest your optimism may perhaps be unfounded.